private void button1_Click(object sender, EventArgs e) { Graphics g = this.panel1.CreateGraphics(); g.Clear(Color.White); if(this.radioButton1.Checked) draw = new CairoAdapter(g); else draw = new GDIPlusAdapter(g); Random r = new Random(); switch (r.Next(0, 5) % 3) { case 0: MyRectangle rect = new MyRectangle(100, 150, 50, 50); listshapeGraphics.addShape(rect); rect.Draw(draw); break; case 1: MyRectangle rect1 = new MyRectangle(300, 150, 150, 50); rect1.Draw(draw); listshapeGraphics.addShape(rect1); break; case 2: MyEllipse ellipse = new MyEllipse(150, 170, 200, 100); listshapeGraphics.addShape(ellipse); ellipse.Draw(draw); break; } g.Dispose(); }
static void RectangleDemo() { Point myPoint = new Point(6, 10); MyRectangle myRectangle = new MyRectangle(40, 10, myPoint, ConsoleColor.Red); myRectangle.Draw(); myRectangle.PrintString(); }
private void btnRectangle_Click(object sender, EventArgs e) { var rectangle = new MyRectangle((int)x1Num.Value, (int)y1Num.Value, (int)x2Num.Value - (int)x1Num.Value, (int)y2Num.Value - (int)y1Num.Value); rectangle.Draw(paper, pen); figures.Add(rectangle); drawPanel.Refresh(); }
protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.Black); _spriteBatch.Begin(); rect1.Draw(_spriteBatch); rect2.Draw(_spriteBatch); _spriteBatch.DrawString(font, result, Vector2.Zero, Color.Yellow); _spriteBatch.End(); // TODO: Add your drawing code here base.Draw(gameTime); }
static void Main(string[] args) { MyCircle Cercle1 = new MyCircle(10, new MyPoint(5, 10)); MyCircle Cercle2 = new MyCircle(); MySquare Carre1 = new MySquare(30, new MyPoint(30, 40)); MySquare Carre2 = new MySquare(); MyRectangle Rectangle1 = new MyRectangle(10, 20, new MyPoint(30, 40)); MyRectangle Rectangle2 = new MyRectangle(); Cercle1.Draw(); Cercle2.Draw(); Carre1.Draw(); Carre2.Draw(); Rectangle1.Draw(); Rectangle2.Draw(); List <MyShape> formes = new List <MyShape>(); formes.Add(Cercle1); formes.Add(Cercle2); formes.Add(Rectangle1); formes.Add(Rectangle2); formes.Add(Carre1); formes.Add(Carre2); Console.WriteLine("\nContenu de la liste : \n"); foreach (MyShape shape in formes) { shape.Draw(); } Console.WriteLine("\nContenu de la liste implémentant IPointy: \n"); foreach (MyShape shape in formes) { if (shape is IPointy) { shape.Draw(); } } Console.WriteLine("\nContenu de la liste n'implémentant PAS IPointy: \n"); foreach (MyShape shape in formes) { if (!(shape is IPointy)) { shape.Draw(); } } List <MySquare> carre = new List <MySquare>(); carre.Add(Carre1); carre.Add(Carre2); carre.Add(new MySquare(15, new MyPoint(10, 10))); carre.Add(new MySquare(20, new MyPoint(35, 45))); carre.Sort(); Console.WriteLine("\nContenu de la liste de carré triée : \n"); foreach (MyShape shape in carre) { shape.Draw(); } MySquareAbscisseComparer pcomp = new MySquareAbscisseComparer(); carre.Sort(pcomp); Console.WriteLine("\nContenu de la liste de carrée triée par ordre croissant des abscisses : \n"); foreach (MyShape shape in carre) { shape.Draw(); } Console.WriteLine("\nCarré de la liste dont la longueur vaut 15 : \n"); (carre.Find(x => x.Longueur == 15)).Draw(); Console.WriteLine("\nCarré de la liste dont le point (20,20) fait partie : \n"); foreach (MySquare shape in carre) { if (shape.IsPointIn(new MyPoint(20, 20))) { shape.Draw(); } } formes.Sort(); Console.WriteLine("\nListe de Formes affichées par Aire : \n"); foreach (MyShape shape in formes) { shape.Draw(); } while (1 == 1) { ; } }