private void Update() { if (MyProc.IsStay()) { return; } if (!NoaProcesser.IsStayPC(PlayerSlot.PC1) || !lastUpdateFlgPC1) { UpdateUI(pc1Canvas); } if (!NoaProcesser.IsStayPC(PlayerSlot.PC2) || !lastUpdateFlgPC2) { UpdateUI(pc2Canvas); } if (NoaProcesser.IsStayPC(PlayerSlot.PC1)) { lastUpdateFlgPC1 = true; } if (NoaProcesser.IsStayPC(PlayerSlot.PC2)) { lastUpdateFlgPC2 = true; } if (NoaProcesser.IsStayBoss()) { return; } }
protected void Update() { if (MyProc.IsStay() || NoaProcesser.IsStayBoss() || NoaProcesser.IsStayPC(playerSlot)) { return; } Move(); //Shot(); if (!GameManager.OutOfArea(transform.position, playerSlot, -10) && !OnStage) { OnStage = true; } if (OnStage == false) { return; } /* * if (GameManager.OutOfArea(transform.position, playerSlot, 400)) * { * Destroy(gameObject); * } */ Shot(); if (GameManager.OutOfArea(transform.position, playerSlot, 100) && OnStage) { Destroy(gameObject); } }
protected void Update() { if (MyProc.IsStay() || NoaProcesser.IsStayBoss()) { return; } if (enemy.MyProc.started == false) { return; } Move(); // f:範囲外判定 foreach (Transform x in GetComponentInChildren <Transform>()) { if (GameManager.OutOfArea(x.position, enemy.playerSlot)) { Destroy(x.gameObject); } } // f:子要素(弾)がすべてなくなったら削除 if (transform.childCount == 0) { Destroy(this.gameObject); } }
protected void Update() { if (MyProc.IsStay() || NoaProcesser.IsStayBoss()) { return; } }
protected void Update() { if (MyProc.IsStay() || NoaProcesser.IsStayBoss() || NoaProcesser.IsStayPC(playerSlot)) { return; } Move(); }
private void Update() { if (MyProc.IsStay() || NoaProcesser.IsStayBoss() || NoaProcesser.IsStayPC(playerSlot)) { return; } offset = Mathf.Repeat(Time.time * ScrollSpeed, 1f); mr.material.SetTextureOffset("_MainTex", new Vector2(0f, offset)); }
protected override IEnumerator Start() { base.Start(); startTime = Time.time; Debug.Log(startTime); MyProc.started = true; if (MyProc.IsStay()) { yield return(null); } }
protected void Update() { float tmpTime = 0; if (NoaProcesser.BossProc.pausing) { tmpTime = Time.time; } if (MyProc.IsStay() || NoaProcesser.IsStayBoss() || NoaProcesser.IsStayPC(param.playerSlot)) { return; } if (tmpTime != 0) { pausingTime += Time.time - tmpTime; } Move(); // f:時間経過で削除 if (Time.time - (bornTime + pausingTime) >= param.lifeTime) { Destroy(gameObject); } // f:範囲外判定 foreach (Transform x in GetComponentInChildren <Transform>()) { if (GameManager.OutOfArea(x.position, player.playerSlot, 300)) { Destroy(x.gameObject); } } // f:子要素(弾)がなくなったら削除 if (transform.childCount == 0) { Destroy(this.gameObject); } }
public Form1() { var PID = new List <int>(); var ProcList = new List <string>(); Process[] procs = Process.GetProcesses(); //Returns an array of all open processes into procs IntPtr hWnd; foreach (Process proc in procs) { if ((hWnd = proc.MainWindowHandle) != IntPtr.Zero) { Console.WriteLine("{0} : {1}", proc.ProcessName, hWnd); Console.WriteLine("PID of {0} : {1}", proc.ProcessName, proc.Id); PID.Add(proc.Id); //Save list of PID's into a int list named PID ProcList.Add(proc.ProcessName); //Save list of PID's into string list if (proc.ProcessName == "cmd") { procHandle = hWnd; //Injection handle } } } Console.WriteLine("Process Handle2 = {0}", procHandle); if (ProcList.Contains("cmd") == false) { MyProc openProc = new MyProc(); openProc.OpenApplication("C:\\Windows\\System32\\cmd.exe"); cmdflag = 1; foreach (Process proc in procs) { if ((hWnd = proc.MainWindowHandle) != IntPtr.Zero || cmdflag == 1) { Console.WriteLine("{0} : {1}", proc.ProcessName, hWnd); Console.WriteLine("PID of {0} : {1}", proc.ProcessName, proc.Id); PID.Add(proc.Id); //Save list of PID's into a int list named PID ProcList.Add(proc.ProcessName); //Save list of PID's into string list if (proc.ProcessName == "cmd") { procHandle = hWnd; //Injection handle } cmdflag = 0; } } //Console.WriteLine("{0} : {1}", Process.ProcessName, procHandle); } foreach (int item in PID) //For each PID in the PID list, { var v1 = extfunc.SetForegroundWindow(procHandle); var v2 = extfunc.GetLastError(); SendKeys.SendWait("SET /A procID=" + item); SendKeys.SendWait("{ENTER}"); SendKeys.SendWait(cmdArg0 + cmdArg1 + cmdArg2); SendKeys.SendWait("{ENTER}"); Console.WriteLine("SetForeGroundWindow: {0}", v1); Console.WriteLine("Last error code: {0}", v2); // Console.ReadLine(); } InitializeComponent(); }
public void ProcEx(MyProc myProc) { // fill myProc }
public MyClass(MyFragment fr) { m_proc = new MyProc(); m_frag = new MyFrag(); m_frag.ProcEx(m_proc); }
public Form1() { Console.WriteLine("Please Input path to folder to save output, console, and ruleresult"); masterpath = Console.ReadLine(); outputFile = "\"" + masterpath + "\\" + "output.txt" + "\""; consoleFile = masterpath + "\\" + "Console.txt"; RuleResultfile = masterpath + "\\" + "RuleResult.txt"; if (File.Exists(outputFile)) //Check If files exist and delete { File.Delete(outputFile); } if (File.Exists(consoleFile)) { File.Delete(consoleFile); } if (File.Exists(RuleResultfile)) { File.Delete(RuleResultfile); } if (File.Exists(masterpath + "\\" + "ProcLog.txt")) { File.Delete(masterpath + "\\" + "ProcLog.txt"); } var PID = new List <int>(); var ProcList = new List <string>(); Process[] procs = Process.GetProcesses(); //Returns an array of all open processes into procs IntPtr hWnd; Console.WriteLine("Please Input Path to YARA exe: -->"); cmdArg0 = "\"" + Console.ReadLine() + "\"" + " "; Console.WriteLine("\nPlease input path to yara rules: -->"); cmdArg1 = "\"" + Console.ReadLine() + "\"" + " "; foreach (Process proc in procs) { if ((hWnd = proc.MainWindowHandle) != IntPtr.Zero) { Console.WriteLine("{0} : {1}", proc.ProcessName, hWnd); Console.WriteLine("PID of {0} : {1}", proc.ProcessName, proc.Id); PID.Add(proc.Id); //Save list of PID's into a int list named PID ProcList.Add(proc.ProcessName); //Save list of PID's into string list if (proc.ProcessName == "cmd") { procHandle = hWnd; extfunc.SetForegroundWindow(procHandle); System.Threading.Thread.Sleep(100); SendKeys.SendWait("SET outPath=" + RuleResultfile); SendKeys.SendWait("{ENTER}");//Injection handle SendKeys.SendWait("SET cmd0=" + cmdArg0); SendKeys.SendWait("{ENTER}"); SendKeys.SendWait("SET cmd1=" + cmdArg1); SendKeys.SendWait("{ENTER}"); } } } Console.WriteLine("Process Handle2 = {0}", procHandle); if (ProcList.Contains("cmd") == false) { int whilecount = 1; MyProc openProc = new MyProc(); openProc.OpenApplication("C:\\Windows\\System32\\cmd.exe"); cmdflag = 1; System.Threading.Thread.Sleep(1000); while (whilecount == 1) { Process[] procs1 = Process.GetProcesses(); foreach (Process proc in procs1) { if ((hWnd = proc.MainWindowHandle) != IntPtr.Zero || cmdflag == 1) { Console.WriteLine("{0} : {1}", proc.ProcessName, hWnd); Console.WriteLine("PID of {0} : {1}", proc.ProcessName, proc.Id); PID.Add(proc.Id); //Save list of PID's into a int list named PID ProcList.Add(proc.ProcessName); //Save list of PID's into string list if (proc.MainWindowTitle == "C:\\Windows\\System32\\cmd.exe" || proc.MainWindowTitle == "Administrator: C:\\Windows\\System32\\cmd.exe") { procHandle = hWnd; extfunc.SetForegroundWindow(procHandle); System.Threading.Thread.Sleep(100); SendKeys.SendWait("SET outPath=" + RuleResultfile); SendKeys.SendWait("{ENTER}");//Injection handle SendKeys.SendWait("SET cmd0=" + cmdArg0); SendKeys.SendWait("{ENTER}"); SendKeys.SendWait("SET cmd1=" + cmdArg1); SendKeys.SendWait("{ENTER}"); whilecount = 0; } cmdflag = 0; } } } //MyProc openProc = new MyProc(); //openProc.OpenApplication("C:\\Windows\\System32\\cmd.exe"); //cmdflag = 1; //System.Threading.Thread.Sleep(1000); //procs = Process.GetProcesses(); //foreach (Process proc in procs) //{ // if ((hWnd = proc.MainWindowHandle) != IntPtr.Zero || cmdflag == 1) // { // Console.WriteLine("{0} : {1}", proc.ProcessName, hWnd); // Console.WriteLine("PID of {0} : {1}", proc.ProcessName, proc.Id); // PID.Add(proc.Id); //Save list of PID's into a int list named PID // ProcList.Add(proc.ProcessName); //Save list of PID's into string list // if (proc.MainWindowTitle == "C:\\Windows\\System32\\cmd.exe") // { // procHandle = hWnd; // extfunc.SetForegroundWindow(procHandle); // System.Threading.Thread.Sleep(100); // SendKeys.SendWait("SET outPath=" + RuleResultfile); // SendKeys.SendWait("{ENTER}");//Injection handle // SendKeys.SendWait("SET cmd0=" + cmdArg0); // SendKeys.SendWait("{ENTER}"); // SendKeys.SendWait("SET cmd1=" + cmdArg1); // SendKeys.SendWait("{ENTER}"); // } // cmdflag = 0; // } //} //Console.WriteLine("{0} : {1}", Process.ProcessName, procHandle); } int Fuzznumber = 0; //This function asks is directly after the program lists all open windows, to give you an idea of how high you need to go. Console.WriteLine("Max processes to be Fuzzed? -->"); //At which point, it attempts to guess the PID's by simply using a loop with exception handlers for Process.GetProcessById(d); try { Fuzznumber = Convert.ToInt32(Console.ReadLine()); } catch { Console.WriteLine("Error: That's not a number"); //exception handler in case you don't enter a number. System.Environment.Exit(0); //I hate exceptions as a malware analyst, but boy are they useful. } for (int d = 0; d < Fuzznumber; d++) //Here's the start of the loop that tries to guess the PID { // var v1 = extfunc.SetForegroundWindow(procHandle); var v2 = extfunc.GetLastError(); //I'll probably need this eventually. // Console.WriteLine("SetForeGroundWindow: {0}", v1); //Console.WriteLine("Last error code: {0}", v2); try { Process localbyId = Process.GetProcessById(d); PIDarray.Add(d); Console.WriteLine("Process Name: {0} | PID: {1}\n", localbyId, d); string fileout = String.Format("Process Name: {0} | PID: {1}\n", localbyId, d); File.AppendAllText(masterpath + "\\" + "ProcLog.txt", fileout); //This is the loop to obtain a list of all processes. } catch (ArgumentException) { string console = "Process " + d + " does not exist\n"; string Cf = masterpath + "\\" + "Console.txt"; // Console.WriteLine("Process %d does not exist", d); File.AppendAllText(Cf, console); //This txt file contains a list of misc outputs. } // // Console.ReadLine(); } foreach (int item in PIDarray) { var v1 = extfunc.SetForegroundWindow(procHandle); SendKeys.SendWait("SET /A procID=" + item); SendKeys.SendWait("{ENTER}"); SendKeys.SendWait("{%}cmd0{%}" + " " + "{%}cmd1{%}" + " " + "{%}procID{%}" + " >> \"{%}outPath{%}\""); //This file contains a list of all of our rule outputs. SendKeys.SendWait("{ENTER}"); } InitializeComponent(); System.Threading.Thread.Sleep(1000); List <string> RuleReturn = new List <string>(); string loadfile = "\"" + RuleResultfile + "\""; richTextBox1.LoadFile(RuleResultfile, RichTextBoxStreamType.PlainText); ParseInputs inputParser = new ParseInputs(); inputParser.FormatRules(RuleResultfile, out RuleReturn); }
public Form1() { Console.WriteLine("Please Input path to folder to save output, console, and ruleresult"); masterpath = Console.ReadLine(); outputFile = "\"" + masterpath + "\\" + "output.txt" + "\""; consoleFile = masterpath + "\\" + "Console.txt"; RuleResultfile = masterpath + "\\" + "RuleResult.txt"; if (File.Exists(outputFile)) //Check If files exist and delete { File.Delete(outputFile); } if (File.Exists(consoleFile)) { File.Delete(consoleFile); } if (File.Exists(RuleResultfile)) { File.Delete(RuleResultfile); } if (File.Exists(masterpath + "\\" + "ProcLog.txt")) { File.Delete(masterpath + "\\" + "ProcLog.txt"); } var PID = new List <int>(); var ProcList = new List <string>(); Process[] procs = Process.GetProcesses(); //Returns an array of all open processes into procs IntPtr hWnd; Console.WriteLine("Please Input Path to YARA exe: -->"); cmdArg0 = "\"" + Console.ReadLine() + "\"" + " "; Console.WriteLine("\nPlease input path to yara rules: -->"); cmdArg1 = "\"" + Console.ReadLine() + "\"" + " "; foreach (Process proc in procs) { if ((hWnd = proc.MainWindowHandle) != IntPtr.Zero) //set Window Handle variable (hWnd) = proc.MainWindowHandle and then if not zero, continue. { Console.WriteLine("{0} : {1}", proc.ProcessName, hWnd); //Process Name, Handle Console.WriteLine("PID of {0} : {1}", proc.ProcessName, proc.Id); //Process Name, PID PID.Add(proc.Id); //Save list of PID's into a int list named PID for each PID found ProcList.Add(proc.ProcessName); //Save list of PID's into string list if (proc.ProcessName == "cmd") //If you already have CMD open, GREAT! it locates it and injects the necessary commands. //FOR THE LOVE OF ALL THAT IS HOLY AND SACRED, DO NOT CLOSE WHICHEVER CMD WINDOW IT OPENS TO END IT. Closing the program itself will end it just fine { procHandle = hWnd; extfunc.SetForegroundWindow(procHandle); System.Threading.Thread.Sleep(100); SendKeys.SendWait("SET outPath=" + RuleResultfile); SendKeys.SendWait("{ENTER}");//Injection handle SendKeys.SendWait("SET cmd0=" + cmdArg0); SendKeys.SendWait("{ENTER}"); SendKeys.SendWait("SET cmd1=" + cmdArg1); SendKeys.SendWait("{ENTER}"); } } } //Console.WriteLine("Process Handle2 = {0}", procHandle); if (ProcList.Contains("cmd") == false) //CMD creation and injection { int whilecount = 1; MyProc openProc = new MyProc(); openProc.OpenApplication("C:\\Windows\\System32\\cmd.exe"); //path to CMD. Change if that's not yours. cmdflag = 1; //Flag used System.Threading.Thread.Sleep(1000); while (whilecount == 1) { Process[] procs1 = Process.GetProcesses(); foreach (Process proc in procs1) { if ((hWnd = proc.MainWindowHandle) != IntPtr.Zero || cmdflag == 1) { Console.WriteLine("{0} : {1}", proc.ProcessName, hWnd); Console.WriteLine("PID of {0} : {1}", proc.ProcessName, proc.Id); PID.Add(proc.Id); //Save list of PID's into a int list named PID ProcList.Add(proc.ProcessName); //Save list of PID's into string list if (proc.MainWindowTitle == "C:\\Windows\\System32\\cmd.exe" || proc.MainWindowTitle == "Administrator: C:\\Windows\\System32\\cmd.exe") { procHandle = hWnd; extfunc.SetForegroundWindow(procHandle); System.Threading.Thread.Sleep(100); SendKeys.SendWait("SET outPath=" + RuleResultfile); SendKeys.SendWait("{ENTER}");//Injection handle SendKeys.SendWait("SET cmd0=" + cmdArg0); SendKeys.SendWait("{ENTER}"); SendKeys.SendWait("SET cmd1=" + cmdArg1); SendKeys.SendWait("{ENTER}"); whilecount = 0; } cmdflag = 0; } } } } int Fuzznumber = 0; //While GetProcess gets most of the processes, it doesn't get ALL of them. However, its still useful to see how high you need to fuzz. I shoot for 10k over the highest process revealed by GetProcess. Console.WriteLine("Max processes to be Fuzzed? -->"); //Using output from GetProcess, Enter in Highest PID to fuzz try { Fuzznumber = Convert.ToInt32(Console.ReadLine()); //Basic error checking loop } catch { Console.WriteLine("Error: That's not a number"); //exception handler in case you don't enter a number. System.Environment.Exit(0); //I hate exceptions as a malware analyst, but boy are they useful. } for (int d = 0; d <= Fuzznumber; d++) //Here's the start of the loop that tries to guess the PID { var v2 = extfunc.GetLastError(); //I'll probably need this eventually. try //Exception Handler for if GetProcessByID fails { //If Successful Process localbyId = Process.GetProcessById(d); PIDarray.Add(d); //Add PID to list of PID's Console.WriteLine("Process Name: {0} | PID: {1}\n", localbyId, d); string fileout = String.Format("Process Name: {0} | PID: {1}\n", localbyId, d); //Write to console and File successful PID File.AppendAllText(masterpath + "\\" + "ProcLog.txt", fileout); //This is the loop to obtain a list of all processes. } catch (ArgumentException) { //If Fail string console = "Process " + d + " does not exist\n"; string Cf = masterpath + "\\" + "Console.txt"; // Console.WriteLine("Process %d does not exist", d); File.AppendAllText(Cf, console); //This txt file contains a list of misc outputs. } // // Console.ReadLine(); } foreach (int item in PIDarray) //FOR each PID in PIDarray { var v1 = extfunc.SetForegroundWindow(procHandle); //Set CMD as active window //Use sendkeys to send commands to CMD. SendKeys.SendWait("SET /A procID=" + item); SendKeys.SendWait("{ENTER}"); //In the above, %procID% = PID in list //In the below, cmd0 = [Path to Yara exe] , cmd1 = [Yara Rule List] , procId, [Output Directory]/RuleResult.txt SendKeys.SendWait("{%}cmd0{%}" + " " + "{%}cmd1{%}" + " " + "{%}procID{%}" + " >> \"{%}outPath{%}\""); //RuleResult.txt in your Output directory contains a list of all of our rule outputs. SendKeys.SendWait("{ENTER}"); } InitializeComponent(); System.Threading.Thread.Sleep(10000); //Early version of visual output List <string> RuleReturn = new List <string>(); string loadfile = "\"" + RuleResultfile + "\""; richTextBox1.LoadFile(RuleResultfile, RichTextBoxStreamType.PlainText); ParseInputs inputParser = new ParseInputs(); inputParser.FormatRules(RuleResultfile, out RuleReturn); }
protected void Update() { if (MyProc.IsStay() || NoaProcesser.IsStayBoss() || NoaProcesser.IsStayPC(player.playerSlot)) { return; } foreach (string key in player.shotManager.Keys) { switch (player.shotManager[key].param.shotMode) { case ShotMode.SimpleShot: break; case ShotMode.ChargeShot: if (player.state == key && player.shotManager[key].CanChargeShot == false) { if (chargeEffect[0].isStopped) { foreach (ParticleSystem x in chargeEffect) { x.Play(); } changeEffectObj.gameObject.SetActive(true); } } else { changeEffectObj.gameObject.SetActive(false); foreach (ParticleSystem x in chargeEffect) { x.Stop(); } } if (player.state == key && player.shotManager[key].CanChargeShot == true) { if (chargeEffect_ready[0].isStopped) { foreach (ParticleSystem x in chargeEffect_ready) { x.Play(); } changeEffect_readyObj.gameObject.SetActive(true); } } else { changeEffect_readyObj.gameObject.SetActive(false); foreach (ParticleSystem x in chargeEffect_ready) { x.Stop(); } } break; case ShotMode.LimitShot: break; } } }