Esempio n. 1
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 public abstract void Init(MyObjectBuilder_BehaviorTreeDecoratorNodeMemory.LogicMemoryBuilder logicMemoryBuilder);
Esempio n. 2
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 private static LogicMemory GetLogicMemoryByBuilder(MyObjectBuilder_BehaviorTreeDecoratorNodeMemory.LogicMemoryBuilder builder) =>
 (!(builder is MyObjectBuilder_BehaviorTreeDecoratorNodeMemory.TimerLogicMemoryBuilder) ? (!(builder is MyObjectBuilder_BehaviorTreeDecoratorNodeMemory.CounterLogicMemoryBuilder) ? null : ((LogicMemory) new CounterLogicMemory())) : ((LogicMemory) new TimerLogicMemory()));
Esempio n. 3
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 public override void Init(MyObjectBuilder_BehaviorTreeDecoratorNodeMemory.LogicMemoryBuilder logicMemoryBuilder)
 {
     MyObjectBuilder_BehaviorTreeDecoratorNodeMemory.CounterLogicMemoryBuilder builder = logicMemoryBuilder as MyObjectBuilder_BehaviorTreeDecoratorNodeMemory.CounterLogicMemoryBuilder;
     this.CurrentCount = builder.CurrentCount;
 }
Esempio n. 4
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 public override void Init(MyObjectBuilder_BehaviorTreeDecoratorNodeMemory.LogicMemoryBuilder logicMemoryBuilder)
 {
     MyObjectBuilder_BehaviorTreeDecoratorNodeMemory.TimerLogicMemoryBuilder builder = logicMemoryBuilder as MyObjectBuilder_BehaviorTreeDecoratorNodeMemory.TimerLogicMemoryBuilder;
     this.CurrentTime      = Stopwatch.GetTimestamp() - builder.CurrentTime;
     this.TimeLimitReached = builder.TimeLimitReached;
 }