private void OnClickJoinRoom(string key) { if (!discoveredServers.ContainsKey(key)) { return; } MyServerResponse info = discoveredServers[key]; if (info == null) { return; } roomListPanel.SetActive(false); playerListPanel.SetActive(true); roomName.text = $"[{info.name}的房间]"; NetworkManager.singleton.StartClient(info.uri); networkDiscovery.StopDiscovery(); }