Esempio n. 1
0
        private void SetCommands()
        {
            KeyPress = new RelayCommand <KeyEventArgs>(e =>
            {
                Log.DebugFormat("Key pressed: {0}", e.Key);
                if (e.Key == Key.Q)
                {
                    CloseKinect();
                    Application.Current.MainWindow.Close();
                }
                else if (e.Key == Key.C)
                {
                    switch (_kinect.CameraViewType)
                    {
                    case Core.CameraView.Depth:
                        _kinect.CameraViewType =
                            Core.CameraView.ColoredDepth;
                        break;

                    case Core.CameraView.ColoredDepth:
                        _kinect.CameraViewType = Core.CameraView.Color;
                        break;

                    case Core.CameraView.Color:
                        _kinect.CameraViewType = Core.CameraView.None;
                        break;

                    case Core.CameraView.None:
                        _kinect.CameraViewType = Core.CameraView.Depth;
                        break;
                    }
                    SetCameraView();
                }
                else if (e.Key == Key.Up)
                {
                    WindowMessage = "New ElevationAngle: " + _kinect.MotorUp(2);
                }
                else if (e.Key == Key.Down)
                {
                    WindowMessage = "New ElevationAngle: " + _kinect.MotorDown(2);
                }
                else if (e.Key == Key.M)
                {
                    ToggleMouseControl();
                }
            });

            Closing = new RelayCommand <CancelEventArgs>(e =>
            {
                CloseKinect();
                if (_game != null && !_game.HasExited)
                {
                    _game.Kill();
                }
                Application.Current.Shutdown();
            });

            StartGame = new RelayCommand <EventArgs>(e => InitStartGame());
        }
 private void Window_KeyUp(object sender, KeyEventArgs e)
 {
     if (e.Key == Key.Space)
     {
         this.Close();
     }
     else if (e.Key == Key.Up)
     {
         _kinect.MotorUp(2);
     }
     else if (e.Key == Key.Down)
     {
         _kinect.MotorDown(2);
     }
 }
        private void SetCommands()
        {
            KeyPress = new RelayCommand <KeyEventArgs>(e =>
            {
                Log.DebugFormat("Key pressed: {0}", e.Key);
                if (e.Key == Key.S)
                {
                    SetUpKinect();
                }
                else if (e.Key == Key.D)
                {
                    ToggleDebugInformation();
                }
                else if (e.Key == Key.Q)
                {
                    CloseKinect();
                    SemaphoreGames.Instance.ResetGameCounter();
                }
                else if (e.Key == Key.C)
                {
                    switch (_kinect.CameraViewType)
                    {
                    case Core.CameraView.Depth:
                        _kinect.CameraViewType =
                            Core.CameraView.ColoredDepth;
                        break;

                    case Core.CameraView.ColoredDepth:
                        _kinect.CameraViewType = Core.CameraView.Color;
                        break;

                    case Core.CameraView.Color:
                        _kinect.CameraViewType = Core.CameraView.None;
                        break;

                    case Core.CameraView.None:
                        _kinect.CameraViewType = Core.CameraView.Depth;
                        break;

                    default:
                        break;
                    }
                    SetCameraView();
                }
                else if (e.Key == Key.Z)
                {
                    ResizeCameraImage();
                }
                else if (e.Key == Key.Up)
                {
                    _kinect.MotorUp(2);
                }
                else if (e.Key == Key.Down)
                {
                    _kinect.MotorDown(2);
                }
            });

            Closing = new RelayCommand <CancelEventArgs>(e =>
            {
                CloseKinect();
                Application.Current.Shutdown();
            });

            SourceUpdated = new RelayCommand <DataTransferEventArgs>(e =>
            {
                if (e.TargetObject is ListView)
                {
                    var lv = e.TargetObject as ListView;
                    lv.ScrollIntoView(
                        lv.Items[lv.Items.Count - 1]);
                }
            });
        }