void DrawBorder() { Gizmos.color = Color.yellow; Vector3 upperRight = new Vector3(StandardValue.bulletMoveBorder.right, StandardValue.bulletMoveBorder.top, 0); Vector3 lowerRight = new Vector3(StandardValue.bulletMoveBorder.right, StandardValue.bulletMoveBorder.bottom, 0); Vector3 lowerLeft = new Vector3(StandardValue.bulletMoveBorder.left, StandardValue.bulletMoveBorder.bottom, 0); Vector3 upperLeft = new Vector3(StandardValue.bulletMoveBorder.left, StandardValue.bulletMoveBorder.top, 0); MyGizmos.DrawRectangle(upperRight, lowerRight, lowerLeft, upperLeft); }
void DrawAdjustmentBorder() { Gizmos.color = Color.yellow; Vector3 upperRight = new Vector3(_adjustmentBorder.right, _adjustmentBorder.top, 0); Vector3 lowerRight = new Vector3(_adjustmentBorder.right, _adjustmentBorder.bottom, 0); Vector3 lowerLeft = new Vector3(_adjustmentBorder.left, _adjustmentBorder.bottom, 0); Vector3 upperLeft = new Vector3(_adjustmentBorder.left, _adjustmentBorder.top, 0); MyGizmos.DrawRectangle(upperRight, lowerRight, lowerLeft, upperLeft); }
void DrawTargetBorder() { Gizmos.color = Color.green; Vector3 upperRight = new Vector3(_targetBorder.right, _targetBorder.top, 0); Vector3 lowerRight = new Vector3(_targetBorder.right, _targetBorder.bottom, 0); Vector3 lowerLeft = new Vector3(_targetBorder.left, _targetBorder.bottom, 0); Vector3 upperLeft = new Vector3(_targetBorder.left, _targetBorder.top, 0); MyGizmos.DrawRectangle(upperRight, lowerRight, lowerLeft, upperLeft); }
void DrawMoveBorder() { Gizmos.color = Color.red; Vector3 upperRight = new Vector3(_moveBorder.right, _moveBorder.top, 0); Vector3 lowerRight = new Vector3(_moveBorder.right, _moveBorder.bottom, 0); Vector3 lowerLeft = new Vector3(_moveBorder.left, _moveBorder.bottom, 0); Vector3 upperLeft = new Vector3(_moveBorder.left, _moveBorder.top, 0); MyGizmos.DrawRectangle(upperRight, lowerRight, lowerLeft, upperLeft); }