// if no file texture can be loaded, the function will return false and default value in parameters bool GetCorrectedFileTextureParams(out MyFileTextureParams parameters) { //parameters = new MyFileTextureParams(); foreach (string filepath in m_listSubresourceFilenames) { if (MyFileTextureParamsManager.LoadFromFile(filepath, out parameters)) { if (MyCompilationSymbols.ReinterpretFormatsStoredInFiles) { if (m_type != MyFileTextureEnum.NORMALMAP_GLOSS) { parameters.Format = MyResourceUtils.MakeSrgb(parameters.Format); } } int skipMipmaps = 0; if (m_type != MyFileTextureEnum.GUI && m_type != MyFileTextureEnum.GPUPARTICLES) { skipMipmaps = MyRender11.RenderSettings.TextureQuality.MipmapsToSkip(parameters.Resolution.X, parameters.Resolution.Y); } if (parameters.Mipmaps > 1) { parameters.Mipmaps -= skipMipmaps; parameters.Resolution.X = MyResourceUtils.GetMipmapSize(parameters.Resolution.X, skipMipmaps); parameters.Resolution.Y = MyResourceUtils.GetMipmapSize(parameters.Resolution.Y, skipMipmaps); } return(true); } } parameters.Format = m_recoverySystem.FormatBytePattern; parameters.Mipmaps = 3; parameters.Resolution = new Vector2I(4, 4); parameters.ArraySize = 1; return(false); }
// if no file texture can be loaded, the function will return false and default value in parameters bool GetCorrectedFileTextureParams(out MyFileTextureParams parameters) { //parameters = new MyFileTextureParams(); foreach (string filepath in m_listSubresourceFilenames) { if (MyFileTextureParamsManager.LoadFromFile(filepath, out parameters)) { if (MyCompilationSymbols.ReinterpretFormatsStoredInFiles) if (m_type != MyFileTextureEnum.NORMALMAP_GLOSS) parameters.Format = MyResourceUtils.MakeSrgb(parameters.Format); int skipMipmaps = 0; if (m_type != MyFileTextureEnum.GUI && m_type != MyFileTextureEnum.GPUPARTICLES) skipMipmaps = MyRender11.RenderSettings.TextureQuality.MipmapsToSkip(parameters.Resolution.X, parameters.Resolution.Y); if (parameters.Mipmaps > 1) { parameters.Mipmaps -= skipMipmaps; parameters.Resolution.X = MyResourceUtils.GetMipmapSize(parameters.Resolution.X, skipMipmaps); parameters.Resolution.Y = MyResourceUtils.GetMipmapSize(parameters.Resolution.Y, skipMipmaps); } return true; } } parameters.Format = m_recoverySystem.FormatBytePattern; parameters.Mipmaps = 3; parameters.Resolution = new Vector2I(4, 4); parameters.ArraySize = 1; return false; }