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Esempi in C# (CSharp) per MyEntities.Draw
Linguaggio di programmazione:
C# (CSharp)
Classe/tipologia:
MyEntities
Metodo/funzione:
Draw
Esempi su hotexamples.com:
1
MyEntities.Draw in C# (CSharp): 1 esempio trovato
. Questo è il miglior esempio reale in C# (CSharp) per
MyEntities.Draw
da pachetto code, estratto da progetti open source. Lo puoi valutare, per aiutarci a migliorare la qualità dei nostri esempi.
Metodi utilizzati di frequente
Mostra
Nascondi
Add(30)
GetIntersectionWithLine(30)
GetEntityById(30)
GetEntitiesInSphere(30)
FindFreePlace(30)
EntityExists(30)
CreateFromObjectBuilderAndAdd(30)
CreateFromObjectBuilder(27)
GetElementsInBox(16)
Entry(14)
GetEntitiesInAABB(12)
CreateFromObjectBuilderParallel(12)
Dispose(9)
CreateFromObjectBuilderNoinit(7)
GetAnyIntersectionWithLine(7)
GetEntityByIdOrDefault(6)
GetEntities(6)
CallAsync(6)
DeleteRememberedEntities(5)
EnableEntityBoundingBoxDraw(5)
CreateFromComponentContainerDefinitionAndAdd(5)
GetEntityByIdOrNull(5)
Close(4)
FindFreePlaceCustom(4)
GetIntersectionWithLine_IgnoreOtherThanSpecifiedClass(4)
CreateAndAddFromDefinition(4)
AddRenderObjectToMap(3)
CloseAll(3)
GetInflatedPlayerBoundingBox(3)
GetDirectionFromStartPointToHitPointOfNearestObject(3)
CreateEntity(2)
GetEntityByMissionLocationIdentifier(2)
Exist(2)
GetIntersectedElements(1)
Any(1)
GetIntersectionWithLineAndBoundingSphere(1)
GetEntityByName(1)
CreateEntityAndAdd(1)
ApplyExplosionForceAndDamage(1)
ApplySunWindForce(1)
GetCollisionsInBoundingBox(1)
FindEntities(1)
DumpWrongEntities(1)
Draw(1)
GET_EMPLOYEEDETAILS(1)
Metodi utilizzati di frequente
Add (30)
GetIntersectionWithLine (30)
GetEntityById (30)
GetEntitiesInSphere (30)
FindFreePlace (30)
EntityExists (30)
CreateFromObjectBuilderAndAdd (30)
CreateFromObjectBuilder (27)
GetElementsInBox (16)
Entry (14)
Metodi utilizzati di frequente
GetEntitiesInAABB (12)
CreateFromObjectBuilderParallel (12)
Dispose (9)
CreateFromObjectBuilderNoinit (7)
GetAnyIntersectionWithLine (7)
GetEntityByIdOrDefault (6)
GetEntities (6)
CallAsync (6)
DeleteRememberedEntities (5)
EnableEntityBoundingBoxDraw (5)
CreateFromComponentContainerDefinitionAndAdd (5)
GetEntityByIdOrNull (5)
Close (4)
FindFreePlaceCustom (4)
GetIntersectionWithLine_IgnoreOtherThanSpecifiedClass (4)
CreateAndAddFromDefinition (4)
AddRenderObjectToMap (3)
CloseAll (3)
GetInflatedPlayerBoundingBox (3)
GetDirectionFromStartPointToHitPointOfNearestObject (3)
Metodi utilizzati di frequente
CreateFromComponentContainerDefinitionAndAdd (5)
GetEntityByIdOrNull (5)
Close (4)
FindFreePlaceCustom (4)
GetIntersectionWithLine_IgnoreOtherThanSpecifiedClass (4)
CreateAndAddFromDefinition (4)
AddRenderObjectToMap (3)
CloseAll (3)
GetInflatedPlayerBoundingBox (3)
GetDirectionFromStartPointToHitPointOfNearestObject (3)
CreateEntity (2)
GetEntityByMissionLocationIdentifier (2)
Exist (2)
GetIntersectedElements (1)
Any (1)
GetIntersectionWithLineAndBoundingSphere (1)
GetEntityByName (1)
CreateEntityAndAdd (1)
ApplyExplosionForceAndDamage (1)
ApplySunWindForce (1)
GetCollisionsInBoundingBox (1)
FindEntities (1)
DumpWrongEntities (1)
Draw (1)
GET_EMPLOYEEDETAILS (1)
Metodi utilizzati di frequente
CreateEntity (2)
GetEntityByMissionLocationIdentifier (2)
Exist (2)
GetIntersectedElements (1)
Any (1)
GetIntersectionWithLineAndBoundingSphere (1)
GetEntityByName (1)
CreateEntityAndAdd (1)
ApplyExplosionForceAndDamage (1)
ApplySunWindForce (1)
GetCollisionsInBoundingBox (1)
FindEntities (1)
DumpWrongEntities (1)
Draw (1)
GET_EMPLOYEEDETAILS (1)
MyEntities Class Documentation
Esempio n. 1
0
Mostra file
File:
MySector.cs
Progetto:
zorg-kirill/SpaceEngineers
public override void Draw() { base.Draw(); MyEntities.Draw(); }