public void Goto(Vector3D position, float radius = 0.0f, MyEntity relativeEntity = null) { m_destinationSphere.Init(ref position, radius); Goto(m_destinationSphere, relativeEntity); }
public void Goto(Vector3D position, float radius = 0.0f, MyEntity relativeEntity = null) { m_destinationSphere.Init(ref position, radius); Goto(m_destinationSphere, relativeEntity); //m_path.SetTarget(position, 0.5f, relativeEntity, 1); }