public void SaveWorld() { string filePath = MenuConsts.Instance.GetSaveFilePath(Settings.Name); using (MyData.JSONWriter writer = new MyData.JSONWriter(filePath)) { try { writer.Structure(Progress, "progress"); writer.Structure(Map, "map"); writer.Structure(Settings, "worldSettings"); } catch (MyData.Writer.WriteException e) { Debug.LogError("Unable to save " + filePath + ": " + e.Message); } } }
private Consts() { //Try to read the constants from a file. const string fileName = "GroupConsts.consts"; string filePath = Path.Combine(Application.dataPath, fileName); if (File.Exists(filePath)) { try { MyData.JSONReader reader = new MyData.JSONReader(filePath); reader.Structure(this, "consts"); } catch (MyData.Reader.ReadException e) { Debug.LogError("Error reading data file \"" + filePath + "\": " + e.Message + "||" + e.StackTrace); } } //If we're in a standalone build and the file doesn't exist, create it. else if (!Application.isEditor) { MyData.JSONWriter writer = null; try { writer = new MyData.JSONWriter(filePath); writer.Structure(this, "consts"); } catch (MyData.Writer.WriteException e) { Debug.LogError("Error writing data file \"" + filePath + "\": " + e.Message + "||" + e.StackTrace); } finally { if (writer != null) { writer.Dispose(); } } } instance = this; }