public void Build(MySlimBlock cubeBlock, long owner, long builder, bool requestInstant = true)
        {
            Quaternion quat        = Quaternion.Identity;
            var        orientation = cubeBlock.Orientation;

            Quaternion projQuat = Quaternion.Identity;

            Orientation.GetQuaternion(out projQuat);
            orientation.GetQuaternion(out quat);
            quat = Quaternion.Multiply(ProjectionRotationQuaternion, quat);
            quat = Quaternion.Multiply(projQuat, quat);

            var projectorGrid = CubeGrid;
            var projectedGrid = cubeBlock.CubeGrid;

            Vector3I cubeMin = cubeBlock.FatBlock != null ? cubeBlock.FatBlock.Min : cubeBlock.Position;
            Vector3I cubeMax = cubeBlock.FatBlock != null ? cubeBlock.FatBlock.Max : cubeBlock.Position;

            Vector3I min = projectorGrid.WorldToGridInteger(projectedGrid.GridIntegerToWorld(cubeMin));
            Vector3I max = projectorGrid.WorldToGridInteger(projectedGrid.GridIntegerToWorld(cubeMax));
            Vector3I pos = projectorGrid.WorldToGridInteger(projectedGrid.GridIntegerToWorld(cubeBlock.Position));

            Vector3I projectedMin = new Vector3I(Math.Min(min.X, max.X), Math.Min(min.Y, max.Y), Math.Min(min.Z, max.Z));
            Vector3I projectedMax = new Vector3I(Math.Max(min.X, max.X), Math.Max(min.Y, max.Y), Math.Max(min.Z, max.Z));


            MyCubeGrid.MyBlockLocation location = new MyCubeGrid.MyBlockLocation(cubeBlock.BlockDefinition.Id, projectedMin, projectedMax, pos, quat, 0, owner);

            MyObjectBuilder_CubeBlock objectBuilder = null;

            //Find original grid builder
            foreach (var blockBuilder in m_originalGridBuilder.CubeBlocks)
            {
                if ((Vector3I)blockBuilder.Min == cubeMin && blockBuilder.GetId() == cubeBlock.BlockDefinition.Id)
                {
                    objectBuilder = (MyObjectBuilder_CubeBlock)blockBuilder.Clone();
                    objectBuilder.SetupForProjector();
                }
            }

            if (objectBuilder == null)
            {
                System.Diagnostics.Debug.Fail("Original object builder could not be found! (AlexFlorea)");
                objectBuilder     = cubeBlock.GetObjectBuilder();
                location.EntityId = MyEntityIdentifier.AllocateId();
            }

            objectBuilder.ConstructionInventory = null;
            bool buildInstant = requestInstant && MySession.Static.IsAdminModeEnabled(Sync.MyId);

            MyMultiplayer.RaiseEvent(projectorGrid, x => x.BuildBlockRequest, cubeBlock.ColorMaskHSV.PackHSVToUint(), location, objectBuilder, builder, buildInstant, owner);
            HideCube(cubeBlock);
        }
Esempio n. 2
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        private void AddBlocks()
        {
            Debug.Assert(m_tmpLocationsAndRefBlocks.Count == 0);

            Quaternion rotation;

            foreach (var loc in m_addLocations)
            {
                loc.Orientation.GetQuaternion(out rotation);
                MyCubeGrid.MyBlockLocation blockLocation = new MyCubeGrid.MyBlockLocation(
                    loc.BlockDefinition.Id, loc.Position, loc.Position, loc.Position, rotation, MyEntityIdentifier.AllocateId(), MySession.Static.LocalPlayerId);

                m_tmpLocationsAndRefBlocks.Add(new Tuple <MyCubeGrid.MyBlockLocation, MySlimBlock>(blockLocation, loc.RefBlock));
            }

            foreach (var location in m_tmpLocationsAndRefBlocks)
            {
                var block = m_grid.BuildGeneratedBlock(location.Item1, Vector3I.Zero);
                if (block != null)
                {
                    var compound = block.FatBlock as MyCompoundCubeBlock;
                    if (compound != null)
                    {
                        foreach (var blockInCompound in compound.GetBlocks())
                        {
                            Quaternion q;
                            location.Item1.Orientation.GetQuaternion(out q);
                            MyBlockOrientation r = new MyBlockOrientation(ref q);
                            if (blockInCompound.Orientation == r && blockInCompound.BlockDefinition.Id == location.Item1.BlockDefinition)
                            {
                                block = blockInCompound;
                                break;
                            }
                        }
                    }

                    var refBlock = location.Item2;
                    if (block != null && block.BlockDefinition.IsGeneratedBlock && refBlock != null)
                    {
                        block.SetGeneratedBlockIntegrity(refBlock);
                    }
                }
            }

            m_tmpLocationsAndRefBlocks.Clear();
        }
        private void AddBlocks()
        {
            HashSet <MyCubeGrid.MyBlockLocation> locations = new HashSet <MyCubeGrid.MyBlockLocation>();

            Quaternion rotation;

            foreach (var loc in m_addLocations)
            {
                loc.Orientation.GetQuaternion(out rotation);
                MyCubeGrid.MyBlockLocation blockLocation = new MyCubeGrid.MyBlockLocation(
                    loc.BlockDefinition.Id, loc.Position, loc.Position, loc.Position, rotation, MyEntityIdentifier.AllocateId(), MySession.LocalPlayerId, MySession.LocalCharacter != null ? MySession.LocalCharacter.EntityId : 0);

                locations.Add(blockLocation);
            }

            foreach (var location in locations)
            {
                m_grid.BuildGeneratedBlock(location, Vector3I.Zero);
            }
        }
Esempio n. 4
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 private void AddBlocks()
 {
     foreach (MyGeneratedBlockLocation location in this.m_addLocations)
     {
         Quaternion quaternion;
         location.Orientation.GetQuaternion(out quaternion);
         MyCubeGrid.MyBlockLocation location2 = new MyCubeGrid.MyBlockLocation(location.BlockDefinition.Id, location.Position, location.Position, location.Position, quaternion, MyEntityIdentifier.AllocateId(MyEntityIdentifier.ID_OBJECT_TYPE.ENTITY, MyEntityIdentifier.ID_ALLOCATION_METHOD.RANDOM), MySession.Static.LocalPlayerId);
         m_tmpLocationsAndRefBlocks.Add(new Tuple <MyCubeGrid.MyBlockLocation, MySlimBlock>(location2, location.RefBlock));
     }
     foreach (Tuple <MyCubeGrid.MyBlockLocation, MySlimBlock> tuple in m_tmpLocationsAndRefBlocks)
     {
         MySlimBlock block = this.m_grid.BuildGeneratedBlock(tuple.Item1, (Vector3)Vector3I.Zero);
         if (block != null)
         {
             MyCompoundCubeBlock fatBlock = block.FatBlock as MyCompoundCubeBlock;
             if (fatBlock != null)
             {
                 foreach (MySlimBlock block4 in fatBlock.GetBlocks())
                 {
                     Quaternion quaternion2;
                     MyCubeGrid.MyBlockLocation location3 = tuple.Item1;
                     location3.Orientation.GetQuaternion(out quaternion2);
                     MyBlockOrientation orientation2 = new MyBlockOrientation(ref quaternion2);
                     if ((block4.Orientation == orientation2) && (block4.BlockDefinition.Id == tuple.Item1.BlockDefinition))
                     {
                         block = block4;
                         break;
                     }
                 }
             }
             MySlimBlock generatingBlock = tuple.Item2;
             if (((block != null) && block.BlockDefinition.IsGeneratedBlock) && (generatingBlock != null))
             {
                 block.SetGeneratedBlockIntegrity(generatingBlock);
             }
         }
     }
     m_tmpLocationsAndRefBlocks.Clear();
 }
Esempio n. 5
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        public MySlimBlock PlaceInGrid(
            MyDefinitionId blockDefinitionId,
            MyCubeGrid currentGrid,
            Vector3I min,
            Vector3I orientationForward,
            Vector3I orientationUp,
            long playerId
            )
        {
            HashSet <MyCubeGrid.MyBlockLocation> blocksBuildQueue = new HashSet <MyCubeGrid.MyBlockLocation>();
            var orientation     = Quaternion.CreateFromForwardUp(orientationForward, orientationUp);
            var myBlockLocation = new MyCubeGrid.MyBlockLocation(
                blockDefinitionId, min, min, min, orientation, MyEntityIdentifier.AllocateId(),
                playerId
                );

            blocksBuildQueue.Add(myBlockLocation);
            var blockIds = currentGrid.CubeBlocks.Select(b => b.UniqueId).ToImmutableHashSet();

            currentGrid.BuildBlocks(MyPlayer.SelectedColor, MyStringHash.GetOrCompute(MyPlayer.SelectedArmorSkin),
                                    blocksBuildQueue, MySession.Static.LocalCharacterEntityId, MySession.Static.LocalPlayerId);
            var blockIds2 = currentGrid.CubeBlocks.Select(b => b.UniqueId).ToImmutableHashSet();
            var newIds    = blockIds2.Except(blockIds);

            if (newIds.IsEmpty)
            {
                throw new InvalidOperationException("Couldn't build the block");
            }

            if (newIds.Count > 1)
            {
                throw new InvalidOperationException("Built more than one block!");
            }

            var id = newIds.First();

            return(currentGrid.CubeBlocks.First(b => b.UniqueId == id));
        }
        public void Build(MySlimBlock cubeBlock, long owner, long builder, bool requestInstant = true, long builtBy = 0)
        {
            Quaternion quat = Quaternion.Identity;
            var orientation = cubeBlock.Orientation;

            Quaternion projQuat = Quaternion.Identity;
            Orientation.GetQuaternion(out projQuat);
            orientation.GetQuaternion(out quat);
            quat = Quaternion.Multiply(ProjectionRotationQuaternion, quat);
            quat = Quaternion.Multiply(projQuat, quat);

            var projectorGrid = CubeGrid;
            var projectedGrid = cubeBlock.CubeGrid;

            Vector3I cubeMin = cubeBlock.FatBlock != null ? cubeBlock.FatBlock.Min : cubeBlock.Position;
            Vector3I cubeMax = cubeBlock.FatBlock != null ? cubeBlock.FatBlock.Max : cubeBlock.Position;

            Vector3I min = projectorGrid.WorldToGridInteger(projectedGrid.GridIntegerToWorld(cubeMin));
            Vector3I max = projectorGrid.WorldToGridInteger(projectedGrid.GridIntegerToWorld(cubeMax));
            Vector3I pos = projectorGrid.WorldToGridInteger(projectedGrid.GridIntegerToWorld(cubeBlock.Position));

            Vector3I projectedMin = new Vector3I(Math.Min(min.X, max.X), Math.Min(min.Y, max.Y), Math.Min(min.Z, max.Z));
            Vector3I projectedMax = new Vector3I(Math.Max(min.X, max.X), Math.Max(min.Y, max.Y), Math.Max(min.Z, max.Z));


            MyCubeGrid.MyBlockLocation location = new MyCubeGrid.MyBlockLocation(cubeBlock.BlockDefinition.Id, projectedMin, projectedMax, pos, quat, 0, owner);

            MyObjectBuilder_CubeBlock objectBuilder = null;
            //Find original grid builder
            foreach (var blockBuilder in m_originalGridBuilder.CubeBlocks)
            {
                if ((Vector3I)blockBuilder.Min == cubeMin && blockBuilder.GetId() == cubeBlock.BlockDefinition.Id)
                {
                    objectBuilder = (MyObjectBuilder_CubeBlock)blockBuilder.Clone();
                    objectBuilder.SetupForProjector();
                }
            }

            if (objectBuilder == null)
            {
                System.Diagnostics.Debug.Fail("Original object builder could not be found! (AlexFlorea)");
                objectBuilder = cubeBlock.GetObjectBuilder();
                location.EntityId = MyEntityIdentifier.AllocateId();
            }

            objectBuilder.ConstructionInventory = null;
            objectBuilder.BuiltBy = builtBy;
            bool buildInstant = requestInstant && MySession.Static.IsAdminModeEnabled(Sync.MyId);
            MyMultiplayer.RaiseEvent(projectorGrid, x => x.BuildBlockRequest, cubeBlock.ColorMaskHSV.PackHSVToUint(), location, objectBuilder, builder, buildInstant, owner);
            HideCube(cubeBlock);
        }
Esempio n. 7
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        public void Build(MySlimBlock cubeBlock, long owner, long builder)
        {
            Quaternion quat = Quaternion.Identity;
            var orientation = cubeBlock.Orientation;

            Matrix local;
            orientation.GetMatrix(out local);
            var gridOrientation = m_clipboard.GetFirstGridOrientationMatrix();
            if (gridOrientation != Matrix.Identity)
            {
                var afterRotation = Matrix.Multiply(local, gridOrientation);
                orientation = new MyBlockOrientation(ref afterRotation);
            }

            Quaternion projQuat = Quaternion.Identity;
            Orientation.GetQuaternion(out projQuat);
            orientation.GetQuaternion(out quat);
            quat = Quaternion.Multiply(projQuat, quat);


            var projectorGrid = CubeGrid;
            var projectedGrid = cubeBlock.CubeGrid;

            Vector3I cubeMin = cubeBlock.FatBlock != null ? cubeBlock.FatBlock.Min : cubeBlock.Position;
            Vector3I cubeMax = cubeBlock.FatBlock != null ? cubeBlock.FatBlock.Max : cubeBlock.Position;

            Vector3I min = projectorGrid.WorldToGridInteger(projectedGrid.GridIntegerToWorld(cubeMin));
            Vector3I max = projectorGrid.WorldToGridInteger(projectedGrid.GridIntegerToWorld(cubeMax));
            Vector3I pos = projectorGrid.WorldToGridInteger(projectedGrid.GridIntegerToWorld(cubeBlock.Position));

            Vector3I projectedMin = new Vector3I(Math.Min(min.X, max.X), Math.Min(min.Y, max.Y), Math.Min(min.Z, max.Z));
            Vector3I projectedMax = new Vector3I(Math.Max(min.X, max.X), Math.Max(min.Y, max.Y), Math.Max(min.Z, max.Z));


            MyCubeGrid.MyBlockLocation location = new MyCubeGrid.MyBlockLocation(cubeBlock.BlockDefinition.Id, projectedMin, projectedMax, pos,
                quat, 0, owner, builder);

            MyObjectBuilder_CubeBlock objectBuilder = null;
            //Find original grid builder
            foreach (var blockBuilder in m_originalGridBuilder.CubeBlocks)
            {
                if (blockBuilder.Min == cubeMin && blockBuilder.GetId() == cubeBlock.BlockDefinition.Id)
                {
                    objectBuilder = (MyObjectBuilder_CubeBlock)blockBuilder.Clone();
                    objectBuilder.SetupForProjector();
                }
            }

            if (objectBuilder == null)
            {
                System.Diagnostics.Debug.Fail("Original object builder could not be found! (AlexFlorea)");
                objectBuilder = cubeBlock.GetObjectBuilder();
                location.EntityId = MyEntityIdentifier.AllocateId();
            }

            objectBuilder.ConstructionInventory = null;
            projectorGrid.BuildBlock(cubeBlock.ColorMaskHSV, location, objectBuilder);
            HideCube(cubeBlock);
        }
        private void BuildBlock(IMySlimBlock block, MyCubeBlock constructionBlock)
        {
            MyObjectBuilder_CubeBlock     cubeBlock        = block.GetObjectBuilder();
            MyObjectBuilder_ProjectorBase projectorBuilder = null;// = (MyObjectBuilder_ProjectorBase)constructionBlock.GetObjectBuilderCubeBlock();
            MyCubeGrid  projectorGrid = null;
            MyCubeGrid  blockGrid     = (MyCubeGrid)block.CubeGrid;
            MyCubeBlock projector     = null;

            foreach (var item in NaniteConstructionManager.ProjectorBlocks)
            {
                var projectorTest = item.Value as IMyProjector;
                if (projectorTest == null)
                {
                    continue;
                }

                if (projectorTest.ProjectedGrid == null)
                {
                    continue;
                }

                if (projectorTest.ProjectedGrid == block.CubeGrid)
                {
                    projector        = (MyCubeBlock)projectorTest;
                    projectorGrid    = projector.CubeGrid;
                    projectorBuilder = (MyObjectBuilder_ProjectorBase)projector.GetObjectBuilderCubeBlock();
                    break;
                }
            }

            /*
             * Ingame.IMyGridTerminalSystem system = MyAPIGateway.TerminalActionsHelper.GetTerminalSystemForGrid((IMyCubeGrid)m_constructionBlock.ConstructionBlock.CubeGrid);
             * List<Ingame.IMyTerminalBlock> terminalBlocks = new List<Ingame.IMyTerminalBlock>();
             * system.GetBlocks(terminalBlocks);
             * foreach(var item in terminalBlocks)
             * {
             *  if (!(item is IMyFunctionalBlock) || !((IMyFunctionalBlock)item).Enabled)
             *      continue;
             *
             *  if (!(item is Ingame.IMyProjector))
             *      continue;
             *
             *  var cube = (MyCubeBlock)item;
             *  MyObjectBuilder_ProjectorBase testBuilder = (MyObjectBuilder_ProjectorBase)cube.GetObjectBuilderCubeBlock();
             *  if (testBuilder.ProjectedGrid == null)
             *      continue;
             *
             *  if(testBuilder.ProjectedGrid.DisplayName == blockGrid.DisplayName)
             *  {
             *      projector = cube;
             *      projectorGrid = cube.CubeGrid;
             *      projectorBuilder = testBuilder;
             *      break;
             *  }
             * }
             */

            if (projectorBuilder == null)
            {
                Logging.Instance.WriteLine("PROBLEM Can not locate projector that is projecting target!");
                return;
            }

            Quaternion quat        = Quaternion.Identity;
            var        orientation = block.Orientation;

            Matrix local;

            orientation.GetMatrix(out local);
            var gridOrientation = GetGridOrientation(projectorBuilder);

            if (gridOrientation != Matrix.Identity)
            {
                var afterRotation = Matrix.Multiply(local, gridOrientation);
                orientation = new MyBlockOrientation(ref afterRotation);
            }

            Quaternion projQuat = Quaternion.Identity;

            projector.Orientation.GetQuaternion(out projQuat);
            orientation.GetQuaternion(out quat);
            quat = Quaternion.Multiply(projQuat, quat);

            // Get real block max
            MyCubeBlockDefinition blockDefinition = (MyCubeBlockDefinition)block.BlockDefinition;
            Vector3I blockMax = block.Max;
            Vector3I blockMin = cubeBlock.Min;
            Vector3I position = block.Position;

            Vector3I min = projectorGrid.WorldToGridInteger(blockGrid.GridIntegerToWorld(blockMin));
            Vector3I max = projectorGrid.WorldToGridInteger(blockGrid.GridIntegerToWorld(blockMax));
            Vector3I pos = projectorGrid.WorldToGridInteger(blockGrid.GridIntegerToWorld(block.Position));

            Vector3I projectedMin = new Vector3I(Math.Min(min.X, max.X), Math.Min(min.Y, max.Y), Math.Min(min.Z, max.Z));
            Vector3I projectedMax = new Vector3I(Math.Max(min.X, max.X), Math.Max(min.Y, max.Y), Math.Max(min.Z, max.Z));

            MyCubeGrid.MyBlockLocation location = new MyCubeGrid.MyBlockLocation(blockDefinition.Id, projectedMin, projectedMax, pos,
                                                                                 quat, 0, constructionBlock.OwnerId);

            /*
             * MyObjectBuilder_CubeGrid originalGridBuilder = (MyObjectBuilder_CubeGrid)blockGrid.GetObjectBuilder();
             * MyObjectBuilder_CubeBlock objectBuilder = null;
             * //Find original grid builder
             * foreach (var blockBuilder in originalGridBuilder.CubeBlocks)
             * {
             *  if (blockBuilder.GetId() == blockDefinition.Id)
             *  {
             *      if ((Vector3I)blockBuilder.Min == blockMin)
             *      {
             *          objectBuilder = (MyObjectBuilder_CubeBlock)blockBuilder.Clone();
             *          objectBuilder.SetupForProjector();
             *      }
             *  }
             * }
             */

            MyObjectBuilder_CubeBlock objectBuilder = cubeBlock;

            objectBuilder.SetupForProjector();
            var functionalBuilder = objectBuilder as MyObjectBuilder_FunctionalBlock;

            if (functionalBuilder != null && !functionalBuilder.Enabled)
            {
                functionalBuilder.Enabled = true;
            }

            var terminalBuilder = objectBuilder as MyObjectBuilder_TerminalBlock;

            if (terminalBuilder != null)
            {
                terminalBuilder.Owner = constructionBlock.OwnerId;
            }

            var shipConnector = objectBuilder as MyObjectBuilder_ShipConnector;

            if (shipConnector != null)
            {
                shipConnector.Connected              = false;
                shipConnector.ConnectedEntityId      = 0;
                shipConnector.MasterToSlaveGrid      = null;
                shipConnector.MasterToSlaveTransform = null;
            }

            //if (objectBuilder == null)
            //    objectBuilder = cubeBlock;

            location.EntityId      = 0; // MyEntityIdentifier.AllocateId();
            objectBuilder.EntityId = 0;

            objectBuilder.ConstructionInventory = null;
            projector.CubeGrid.BuildBlockRequest(block.GetColorMask().PackHSVToUint(), location, objectBuilder, constructionBlock.EntityId, false, constructionBlock.OwnerId);
        }
        private void AddBlocks()
        {
            HashSet<MyCubeGrid.MyBlockLocation> locations = new HashSet<MyCubeGrid.MyBlockLocation>();

            Quaternion rotation;
            foreach (var loc in m_addLocations)
            {
                loc.Orientation.GetQuaternion(out rotation);
                MyCubeGrid.MyBlockLocation blockLocation = new MyCubeGrid.MyBlockLocation(
                    loc.BlockDefinition.Id, loc.Position, loc.Position, loc.Position, rotation, MyEntityIdentifier.AllocateId(), MySession.LocalPlayerId);

                locations.Add(blockLocation);
            }

            foreach (var location in locations)
                m_grid.BuildGeneratedBlock(location, Vector3I.Zero);
        }
        private void AddBlocks()
        {
            Debug.Assert(m_tmpLocationsAndRefBlocks.Count == 0);

            Quaternion rotation;
            foreach (var loc in m_addLocations)
            {
                loc.Orientation.GetQuaternion(out rotation);
                MyCubeGrid.MyBlockLocation blockLocation = new MyCubeGrid.MyBlockLocation(
                    loc.BlockDefinition.Id, loc.Position, loc.Position, loc.Position, rotation, MyEntityIdentifier.AllocateId(), MySession.Static.LocalPlayerId);

                m_tmpLocationsAndRefBlocks.Add(new Tuple<MyCubeGrid.MyBlockLocation, MySlimBlock>(blockLocation, loc.RefBlock));
            }

            foreach (var location in m_tmpLocationsAndRefBlocks)
            {
                var block = m_grid.BuildGeneratedBlock(location.Item1, Vector3I.Zero);
                if (block != null)
                {
                    var compound = block.FatBlock as MyCompoundCubeBlock;
                    if (compound != null)
                    {
                        foreach (var blockInCompound in compound.GetBlocks())
                        {
                            Quaternion q;
                            location.Item1.Orientation.GetQuaternion(out q);
                            MyBlockOrientation r = new MyBlockOrientation(ref q);
                            if (blockInCompound.Orientation == r && blockInCompound.BlockDefinition.Id == location.Item1.BlockDefinition)
                            {
                                block = blockInCompound;
                                break;
                            }
                        }
                    }

                    var refBlock = location.Item2;
                    if (block != null && block.BlockDefinition.IsGeneratedBlock && refBlock != null)
                        block.SetGeneratedBlockIntegrity(refBlock);
                }
            }

            m_tmpLocationsAndRefBlocks.Clear();
        }