Esempio n. 1
0
        private void Awake()
        {
            inputVector = Vector2.zero;

            myCons  = new MyCons();
            playCon = GetComponent <PlayerController>();

            animr = GetComponent <Animator>();

            rb = GetComponent <Rigidbody>();

            playerAgent = GetComponent <NavMeshAgent>();
        }
Esempio n. 2
0
 protected void Awake()
 {
     gameInput = new MyCons();
 }