/// <summary> /// 保存照片 /// </summary> /// <param name="data"></param> public override void PreservationSPhoto(string data) { Debug.Log("PreservationSPhoto"); MyAndroidPlayer.SendMessage("PreservationSPhoto", data); }
/// <summary> /// 保存录像 /// </summary> /// <param name="data"></param> public override void PreservationSvideotape(string data) { Debug.Log("PreservationSvideotape"); MyAndroidPlayer.SendMessage("PreservationSvideotape", data); }
/// <summary> /// 关闭U3D /// </summary> /// <param name="data"></param> public override void CloseUnity(string data) { Debug.Log("CloseUnity"); MyAndroidPlayer.SendMessage("CloseUnity", data); }