// Use this for initialization void Start() { if (leftHand == true) { handInt = 0; hand = SteamVR_Input_Sources.LeftHand; } else { handInt = 1; hand = SteamVR_Input_Sources.RightHand; } GameObject musicGo = GameObject.FindWithTag("Music"); if (musicGo != null) { musicControl = musicGo.GetComponent <MainGameMusicScript>(); musicVolControl = musicGo.GetComponent <MusicVolumeControl>(); } triggerBox = GameObject.Find("MP3Trigger").GetComponent <MP3TriggerBox>(); mp3Transform = triggerBox.transform.Find("MP3Player"); }
// Start is called before the first frame update void Start() { handTport[0] = GameObject.Find("[CameraRig]").transform.Find("Controller (left)").GetComponent <TeleportControl>(); handTport[1] = GameObject.Find("[CameraRig]").transform.Find("Controller (right)").GetComponent <TeleportControl>(); // Set up all buttons for (int i = 0; i < domHandButtons.Length; i++) { domHandButtons[i].Start(); } // Get the default hand if (PlayerPrefs.GetInt("DomHand") == 1) { domHandButtons[0].Select(); } else { domHandButtons[1].Select(); } // Get the volume (Music always starts at 10 and PlayerPrefs give a - offset) musicVol += PlayerPrefs.GetInt("MusicVol"); prevVolVal = musicVol; // Set up the volume wheel if (prevVolVal == 0) { volumeWheel.transform.localEulerAngles = new Vector3(0, 0, -90); } if (prevVolVal == 1) { volumeWheel.transform.localEulerAngles = new Vector3(0, 0, -65); } if (prevVolVal == 2) { volumeWheel.transform.localEulerAngles = new Vector3(0, 0, -50); } if (prevVolVal == 3) { volumeWheel.transform.localEulerAngles = new Vector3(0, 0, -32); } if (prevVolVal == 4) { volumeWheel.transform.localEulerAngles = new Vector3(0, 0, -15); } if (prevVolVal == 5) { volumeWheel.transform.localEulerAngles = new Vector3(0, 0, 0); } if (prevVolVal == 6) { volumeWheel.transform.localEulerAngles = new Vector3(0, 0, 15); } if (prevVolVal == 7) { volumeWheel.transform.localEulerAngles = new Vector3(0, 0, 32); } if (prevVolVal == 8) { volumeWheel.transform.localEulerAngles = new Vector3(0, 0, 50); } if (prevVolVal == 9) { volumeWheel.transform.localEulerAngles = new Vector3(0, 0, 65); } if (prevVolVal == 10) { volumeWheel.transform.localEulerAngles = new Vector3(0, 0, 90); } //musicVolText.text = musicVol.ToString(); volControl = GameObject.Find("MainMenuMusic").GetComponent <MusicVolumeControl>(); //calorieCounterButton.Start(); // Turn on cal counter button if its has been told to be on in the past //int useCalCounterInt = PlayerPrefs.GetInt("UseCalorieCounter"); //if (useCalCounterInt == 1) // calorieCounterButton.SelectHighLight(); //// Set up buttons for snapTele //for (int i = 0; i < weightUpDown.Length; i++) // weightUpDown[i].Start(); }