Esempio n. 1
0
        static void Main(string[] args)
        {
            Console.Title = "HISP - Horse Isle Server Emulator";
            ConfigReader.OpenConfig();
            CrossDomainPolicy.GetPolicy();
            Database.OpenDatabase();
            GameDataJson.ReadGamedata();

            Map.OpenMap();
            World.ReadWorldData();
            Treasure.Init();

            DroppedItems.Init();
            WildHorse.Init();

            Drawingroom.LoadAllDrawingRooms();
            Brickpoet.LoadPoetryRooms();
            Multiroom.CreateMultirooms();

            Auction.LoadAllAuctionRooms();

            Item.DoSpecialCases();


            GameServer.StartServer();
        }
Esempio n. 2
0
        static void Main(string[] args)
        {
        #if (!DEBUG)
            AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException);
        #endif

            Console.Title = ServerVersion.GetBuildString();
            ConfigReader.OpenConfig();
            CrossDomainPolicy.GetPolicy();
            Database.OpenDatabase();
            GameDataJson.ReadGamedata();

            Map.OpenMap();
            World.ReadWorldData();
            Treasure.Init();

            DroppedItems.Init();
            WildHorse.Init();

            Drawingroom.LoadAllDrawingRooms();
            Brickpoet.LoadPoetryRooms();
            Multiroom.CreateMultirooms();

            Auction.LoadAllAuctionRooms();

            Item.DoSpecialCases();

            GameServer.StartServer();

            while (true)
            {
            }
            ;
        }