public override void SetUpSteps() { base.SetUpSteps(); AddStep("create playlist", () => { Child = playlist = new MultiplayerQueueList { Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(500, 300), SelectedItem = { BindTarget = Client.CurrentMatchPlayingItem },
public override void SetUpSteps() { base.SetUpSteps(); AddStep("create playlist", () => { Child = playlist = new MultiplayerQueueList { Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(500, 300), Items = { BindTarget = MultiplayerClient.APIRoom !.Playlist } };
public override void SetUpSteps() { base.SetUpSteps(); AddStep("create playlist", () => { selectedItem.Value = null; Child = playlist = new MultiplayerQueueList { Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(500, 300), SelectedItem = { BindTarget = selectedItem },