private static void ReceiveChatMessage_Postfix(Multiplayer __instance, ref Farmer sourceFarmer, ref LocalizedContentManager.LanguageCode language, ref string message) { __instance.ReceivedChatMessage(sourceFarmer, language, message); }
private static void ReceiveChatMessage_Postfix(Multiplayer __instance, ref Farmer sourceFarmer, ref LocalizedContentManager.LanguageCode language, ref string message) { __instance.ReceivedChatMessage(sourceFarmer, language, message); }