Esempio n. 1
0
            public override System.Object Clone()
            {
                MultiMMapIndexInput clone = (MultiMMapIndexInput)base.Clone();

                // clone.buffers = new ByteBuffer[buffers.length];  // {{Aroush-1.9}}
                // No need to clone bufSizes.
                // Since most clones will use only one buffer, duplicate() could also be
                // done lazy in clones, eg. when adapting curBuf.
                for (int bufNr = 0; bufNr < buffers.Length; bufNr++)
                {
                    // clone.buffers[bufNr] = buffers[bufNr].duplicate();   // {{Aroush-1.9}}
                }
                try
                {
                    clone.Seek(GetFilePointer());
                }
                catch (System.IO.IOException ioe)
                {
                    throw new System.Exception(ioe.ToString());                     // {{Aroush-1.9}} should be re-thrown as RuntimeException
                }
                return(clone);
            }
            public override object Clone()
            {
                MultiMMapIndexInput clone = (MultiMMapIndexInput)base.Clone();

                clone.buffers = new System.IO.MemoryStream[buffers.Length];
                // No need to clone bufSizes.
                // Since most clones will use only one buffer, duplicate() could also be
                // done lazy in clones, eg. when adapting curBuf.
                for (int bufNr = 0; bufNr < buffers.Length; bufNr++)
                {
                    clone.buffers[bufNr] = buffers[bufNr];                        // clone.buffers[bufNr] = buffers[bufNr].duplicate();   // {{Aroush-1.9}} how do we clone?!
                }
                try
                {
                    clone.Seek(GetFilePointer());
                }
                catch (System.IO.IOException ioe)
                {
                    System.Exception newException = new System.Exception("", ioe);                      // {{Aroush-2.0}} This should be SystemException
                    throw newException;
                }
                return(clone);
            }
Esempio n. 3
0
            public override System.Object Clone(IState state)
            {
                MultiMMapIndexInput clone = (MultiMMapIndexInput)base.Clone(state);

                clone.isClone = true;
                clone.buffers = new System.IO.MemoryStream[buffers.Length];
                // No need to clone bufSizes.
                // Since most clones will use only one buffer, duplicate() could also be
                // done lazy in clones, e.g. when adapting curBuf.
                for (int bufNr = 0; bufNr < buffers.Length; bufNr++)
                {
                    clone.buffers[bufNr] = buffers[bufNr];                        // clone.buffers[bufNr] = buffers[bufNr].duplicate();   // {{Aroush-1.9}} how do we clone?!
                }
                try
                {
                    clone.Seek(FilePointer(state), state);
                }
                catch (System.IO.IOException ioe)
                {
                    System.SystemException newException = new System.SystemException(ioe.Message, ioe);
                    throw newException;
                }
                return(clone);
            }