public void RemovingAllElementsOfKeyWillAlsoRemoveKey()
 {
     Fixture.Add(0, "hello");
     Fixture.Add(0, "cat");
     Fixture.Add(0, "dog");
     Fixture.Remove(0, "dog");
     Fixture.Remove(0, "cat");
     Fixture.Remove(0, "hello");
     Fixture.Contains(0).Should().Be(false);
 }