Esempio n. 1
0
        private int takeBonusDevKit()
        {
            Dictionary <int, Mst_maparea> .ValueCollection values = Mst_DataManager.Instance.Mst_maparea.Values;
            Comm_UserDatas instance = Comm_UserDatas.Instance;
            int            num      = 0;

            foreach (Mst_maparea item in values)
            {
                int          mapinfo_no = Mst_maparea.MaxMapNum(Comm_UserDatas.Instance.User_basic.Difficult, item.Id);
                int          key        = Mst_mapinfo.ConvertMapInfoId(item.Id, mapinfo_no);
                Mem_mapclear value      = null;
                if (instance.User_mapclear.TryGetValue(key, out value) && value.State == MapClearState.Cleard)
                {
                    num++;
                }
            }
            int num2          = num + 4;
            int value2        = Comm_UserDatas.Instance.User_material[enumMaterialCategory.Dev_Kit].Value;
            int num3          = value2 + num2;
            int materialLimit = Mst_DataManager.Instance.Mst_item_limit[1].GetMaterialLimit(Mst_DataManager.Instance.Mst_item_limit, enumMaterialCategory.Dev_Kit);

            if (num3 > materialLimit)
            {
                num2 = materialLimit - value2;
                if (num2 < 0)
                {
                    num2 = 0;
                }
            }
            Comm_UserDatas.Instance.User_material[enumMaterialCategory.Dev_Kit].Add_Material(num2);
            return(num2);
        }
Esempio n. 2
0
        private bool isLastDance(DifficultKind kind)
        {
            if (mst_mapinfo.Maparea_id != 17)
            {
                return(false);
            }
            int num = Mst_maparea.MaxMapNum(kind, 17);

            if (mst_mapinfo.No == num && mst_enemy.Boss != 0)
            {
                return(true);
            }
            return(false);
        }
        public static bool IsGameClear()
        {
            Dictionary <int, Mem_mapclear> user_mapclear = Comm_UserDatas.Instance.User_mapclear;

            if (user_mapclear == null)
            {
                return(false);
            }
            int           num        = 17;
            DifficultKind difficult  = Comm_UserDatas.Instance.User_basic.Difficult;
            int           mapinfo_no = Mst_maparea.MaxMapNum(difficult, num);
            int           num2       = Mst_mapinfo.ConvertMapInfoId(num, mapinfo_no);

            return(user_mapclear.ContainsKey(num2) && user_mapclear.get_Item(num2).Cleared);
        }
Esempio n. 4
0
        public void LostArea(int maparea_id, List <int> sortieDeckRid)
        {
            Comm_UserDatas commInstance = Comm_UserDatas.Instance;

            if (sortieDeckRid == null)
            {
                sortieDeckRid = new List <int>();
            }
            List <int> lostArea = getLostArea(maparea_id);

            lostArea.ForEach(delegate(int lostAreaId)
            {
                Dictionary <int, Mem_mapclear> dictionary = (from x in commInstance.User_mapclear.Values
                                                             where x.Maparea_id == lostAreaId
                                                             select x).ToDictionary((Mem_mapclear x) => x.Mapinfo_no, (Mem_mapclear y) => y);
                int num = Mst_maparea.MaxMapNum(commInstance.User_basic.Difficult, lostAreaId);
                for (int i = 1; i <= num; i++)
                {
                    if (!dictionary.ContainsKey(i))
                    {
                        int mapinfo_id            = Mst_mapinfo.ConvertMapInfoId(lostAreaId, i);
                        Mem_mapclear mem_mapclear = new Mem_mapclear(mapinfo_id, lostAreaId, i, MapClearState.InvationClose);
                        mem_mapclear.Insert();
                        dictionary.Add(i, mem_mapclear);
                    }
                }
                lostMapClear(dictionary.Values.ToList(), Mst_DataManager.Instance.Mst_maparea[lostAreaId].Neighboring_area);
                Comm_UserDatas.Instance.User_rebellion_point.Remove(lostAreaId);
                List <Mem_tanker> areaTanker = Mem_tanker.GetAreaTanker(lostAreaId);
                lostTanker(areaTanker);
                IEnumerable <Mem_deck> memDeck = from x in commInstance.User_deck.Values
                                                 where x.Area_id == lostAreaId
                                                 select x;
                goBackDeck(memDeck, sortieDeckRid);
                Mem_esccort_deck escort = commInstance.User_EscortDeck[lostAreaId];
                goBackEscortDeck(escort);
                List <Mem_ndock> ndock = (from x in commInstance.User_ndock.Values
                                          where x.Area_id == lostAreaId
                                          select x).ToList();
                lostNdock(ndock);
                Dictionary <enumMaterialCategory, Mem_material> user_material = commInstance.User_material;
                lostMaterial(user_material);
                if (lostAreaId == 1)
                {
                    lostKdock();
                }
            });
        }
Esempio n. 5
0
 private void lostMapClear(List <Mem_mapclear> ownMapClear, List <int> neighboringArea)
 {
     ownMapClear.ForEach(delegate(Mem_mapclear x)
     {
         x.StateChange(MapClearState.InvationClose);
     });
     neighboringArea.ForEach(delegate(int area)
     {
         int mapinfo_no = Mst_maparea.MaxMapNum(Comm_UserDatas.Instance.User_basic.Difficult, area);
         int key        = Mst_mapinfo.ConvertMapInfoId(area, mapinfo_no);
         if (Comm_UserDatas.Instance.User_mapclear.TryGetValue(key, out Mem_mapclear value) && value.State != MapClearState.InvationClose)
         {
             value.StateChange(MapClearState.InvationNeighbor);
         }
     });
 }
Esempio n. 6
0
        private void updateHistory(bool winFlag, List <int> openMaps, bool takeAwayBattle)
        {
            int total_turn = Comm_UserDatas.Instance.User_turn.Total_turn;

            foreach (int openMap in openMaps)
            {
                if (Mem_history.IsFirstOpenArea(openMap))
                {
                    Mem_history mem_history = new Mem_history();
                    mem_history.SetAreaOpen(total_turn, openMap);
                    Comm_UserDatas.Instance.Add_History(mem_history);
                }
            }
            Mem_history mem_history2 = null;

            if (winFlag)
            {
                int mapClearNum = Mem_history.GetMapClearNum(mst_mapinfo.Id);
                int num         = Mst_maparea.MaxMapNum(Comm_UserDatas.Instance.User_basic.Difficult, mst_mapinfo.Maparea_id);
                if (mst_mapinfo.Maparea_id == 17 && mst_mapinfo.No == num)
                {
                    mem_history2 = new Mem_history();
                    mem_history2.SetGameClear(total_turn);
                }
                else if (mapClearNum == 1)
                {
                    mem_history2 = new Mem_history();
                    mem_history2.SetMapClear(total_turn, mst_mapinfo.Id, mapClearNum, F_Data.ShipData[0].Ship_id);
                }
                else if (mapClearNum <= 3 && takeAwayBattle)
                {
                    mem_history2 = new Mem_history();
                    mem_history2.SetMapClear(total_turn, mst_mapinfo.Id, mapClearNum, F_Data.ShipData[0].Ship_id);
                }
            }
            if (mem_history2 != null)
            {
                Comm_UserDatas.Instance.Add_History(mem_history2);
            }
        }
        private int takeBonusDevKit()
        {
            Dictionary <int, Mst_maparea> .ValueCollection values = Mst_DataManager.Instance.Mst_maparea.get_Values();
            Comm_UserDatas instance = Comm_UserDatas.Instance;
            int            num      = 0;

            using (Dictionary <int, Mst_maparea> .ValueCollection.Enumerator enumerator = values.GetEnumerator())
            {
                while (enumerator.MoveNext())
                {
                    Mst_maparea  current      = enumerator.get_Current();
                    int          mapinfo_no   = Mst_maparea.MaxMapNum(Comm_UserDatas.Instance.User_basic.Difficult, current.Id);
                    int          num2         = Mst_mapinfo.ConvertMapInfoId(current.Id, mapinfo_no);
                    Mem_mapclear mem_mapclear = null;
                    if (instance.User_mapclear.TryGetValue(num2, ref mem_mapclear))
                    {
                        if (mem_mapclear.State == MapClearState.Cleard)
                        {
                            num++;
                        }
                    }
                }
            }
            int num3          = num + 4;
            int value         = Comm_UserDatas.Instance.User_material.get_Item(enumMaterialCategory.Dev_Kit).Value;
            int num4          = value + num3;
            int materialLimit = Mst_DataManager.Instance.Mst_item_limit.get_Item(1).GetMaterialLimit(Mst_DataManager.Instance.Mst_item_limit, enumMaterialCategory.Dev_Kit);

            if (num4 > materialLimit)
            {
                num3 = materialLimit - value;
                if (num3 < 0)
                {
                    num3 = 0;
                }
            }
            Comm_UserDatas.Instance.User_material.get_Item(enumMaterialCategory.Dev_Kit).Add_Material(num3);
            return(num3);
        }
Esempio n. 8
0
        public bool MapReOpen(Mem_mapclear clearData, out List <int> reOpenMap)
        {
            reOpenMap = new List <int>();
            if (clearData.State != 0)
            {
                return(false);
            }
            Dictionary <int, Mem_mapclear> dictionary = (from data in Comm_UserDatas.Instance.User_mapclear.Values
                                                         where data.State == MapClearState.InvationClose && data.Mapinfo_no == 1
                                                         select data).ToDictionary((Mem_mapclear key) => key.Rid, (Mem_mapclear value) => value);

            if (dictionary.Count == 0)
            {
                return(true);
            }
            Dictionary <int, Mst_maparea> mst_maparea = Mst_DataManager.Instance.Mst_maparea;
            int  maparea_id = clearData.Maparea_id;
            int  num        = Mst_maparea.MaxMapNum(Comm_UserDatas.Instance.User_basic.Difficult, clearData.Maparea_id);
            bool flag       = (clearData.Mapinfo_no == num) ? true : false;

            new Dictionary <int, List <int> >();
            Dictionary <int, List <int> > dictionary2 = new Dictionary <int, List <int> >();

            foreach (Mem_mapclear value3 in dictionary.Values)
            {
                Mst_mapinfo mst_mapinfo = Mst_DataManager.Instance.Mst_mapinfo[value3.Rid];
                if (mst_mapinfo.Required_ids.Contains(clearData.Rid))
                {
                    dictionary2.Add(value3.Maparea_id, mst_mapinfo.Required_ids);
                }
                else if (flag && mst_maparea[value3.Maparea_id].Neighboring_area.Contains(maparea_id))
                {
                    if (value3.Maparea_id == 7 || value3.Maparea_id == 8)
                    {
                        dictionary2.Add(value3.Maparea_id, new List <int>
                        {
                            Mst_mapinfo.ConvertMapInfoId(1, 4)
                        });
                    }
                    else
                    {
                        List <int> list = mst_mapinfo.Required_ids.ToList();
                        list.Add(clearData.Rid);
                        dictionary2.Add(value3.Maparea_id, list);
                    }
                }
            }
            if (dictionary2.Count == 0)
            {
                return(true);
            }
            bool result = false;

            foreach (KeyValuePair <int, List <int> > item in dictionary2)
            {
                int        areaId = item.Key;
                List <int> value2 = item.Value;
                if (value2.Count == 0)
                {
                    throw new Exception();
                }
                if (mapReOpenCheck(value2))
                {
                    result = true;
                    IEnumerable <Mem_mapclear> enumerable = from x in Comm_UserDatas.Instance.User_mapclear.Values
                                                            where x.Maparea_id == areaId
                                                            select x;
                    foreach (Mem_mapclear item2 in enumerable)
                    {
                        item2.StateChange(MapClearState.InvationOpen);
                        reOpenMap.Add(item2.Rid);
                    }
                }
            }
            return(result);
        }
Esempio n. 9
0
        private BattleResultFmt getData()
        {
            BattleResultFmt ret = new BattleResultFmt();

            if (!practiceFlag)
            {
                ret.QuestName = mst_mapinfo.Name;
            }
            ret.EnemyName = E_Data.Enemy_Name;
            E_Data.ShipData.ForEach(delegate(Mem_ship x)
            {
                ret.EnemyId.Add(x.Ship_id);
            });
            ret.WinRank = getWinRank();
            if (isMvpGet(ret.WinRank))
            {
                Dictionary <int, BattleShipSubInfo> subInfoDict = F_SubInfo.Values.ToDictionary((BattleShipSubInfo key) => key.DeckIdx, (BattleShipSubInfo value) => value);
                int mvp = getMvp(ret.WinRank, subInfoDict);
                ret.MvpShip = mvp;
            }
            Mem_record user_record = Comm_UserDatas.Instance.User_record;
            int        addValue;

            if (!practiceFlag)
            {
                int num = Mst_maparea.MaxMapNum(Comm_UserDatas.Instance.User_basic.Difficult, mst_mapinfo.Maparea_id);
                ret.GetBaseExp = mst_enemy.Experience;
                ret.GetShipExp = getShipExpSortie(ret.WinRank, ret.MvpShip, ret.GetBaseExp);
                addValue       = getUserExpSortie(ret.WinRank);
                SerializableDictionary <int, List <int> > lvupInfo = null;
                updateShip(ret.WinRank, ret.MvpShip, ret.GetShipExp, out lvupInfo);
                ret.LevelUpInfo = lvupInfo;
                bool flag           = Utils.IsBattleWin(ret.WinRank);
                bool takeAwayBattle = false;
                if (cleard != null && (cleard.State == MapClearState.InvationNeighbor || cleard.State == MapClearState.InvationOpen))
                {
                    takeAwayBattle = true;
                }
                if (flag)
                {
                    List <ItemGetFmt> list    = new List <ItemGetFmt>();
                    ItemGetFmt        getShip = null;
                    bool flag2 = isLastDance(Comm_UserDatas.Instance.User_basic.Difficult);
                    if (!flag2)
                    {
                        getRewardShip(ret.WinRank, out getShip);
                        if (getShip != null)
                        {
                            if (Comm_UserDatas.Instance.User_turn.Total_turn <= 100 && Comm_UserDatas.Instance.User_ship.Values.Any((Mem_ship x) => x.Ship_id == getShip.Id))
                            {
                                getRewardShip(ret.WinRank, out getShip);
                            }
                            if (getShip != null && Comm_UserDatas.Instance.User_ship.Values.Any((Mem_ship x) => x.Ship_id == getShip.Id))
                            {
                                getRewardShip(ret.WinRank, out getShip);
                            }
                        }
                    }
                    else
                    {
                        getClearShip(Comm_UserDatas.Instance.User_basic.Difficult, ret.WinRank, out getShip);
                    }
                    if (getShip != null)
                    {
                        addShip(getShip.Id, flag2);
                        list.Add(getShip);
                    }
                    if (list.Count > 0)
                    {
                        ret.GetItem = list;
                    }
                    if (!isRebellionBattle)
                    {
                        List <int> diffMapOpen = null;
                        List <int> reOpenMap   = null;
                        ret.FirstClear   = updateMapComp(out diffMapOpen, out reOpenMap);
                        ret.NewOpenMapId = diffMapOpen;
                        ret.ReOpenMapId  = reOpenMap;
                        if (ret.FirstClear && Utils.IsGameClear())
                        {
                            user_record.AddClearDifficult(Comm_UserDatas.Instance.User_basic.Difficult);
                        }
                        else if (ret.FirstClear && mst_mapinfo.No == num)
                        {
                            ItemGetFmt itemGetFmt = new ItemGetFmt();
                            itemGetFmt.Id           = 57;
                            itemGetFmt.Count        = 1;
                            itemGetFmt.Category     = ItemGetKinds.UseItem;
                            ret.AreaClearRewardItem = itemGetFmt;
                            Comm_UserDatas.Instance.Add_Useitem(itemGetFmt.Id, itemGetFmt.Count);
                        }
                        if (mst_enemy.Boss != 0)
                        {
                            ret.FirstAreaComplete = updateAreaCompHisory(num);
                        }
                    }
                    if (mst_enemy.Boss != 0 && airCellItems != null)
                    {
                        ret.GetAirReconnaissanceItems = airCellItems;
                    }
                }
                else if (mst_enemy.Boss != 0 && airCellItems != null)
                {
                    ret.GetAirReconnaissanceItems = new List <MapItemGetFmt>();
                }
                if (isRebellionBattle)
                {
                    updateRebellion(ret.WinRank);
                    ret.FirstClear = false;
                }
                bool rebellionBoss = (isRebellionBattle && mst_enemy.Boss != 0) ? true : false;
                user_record.UpdateSortieCount(ret.WinRank, rebellionBoss);
                if (ret.FirstClear)
                {
                    ret.GetSpoint = mst_mapinfo.Clear_spoint;
                    Comm_UserDatas.Instance.User_basic.AddPoint(ret.GetSpoint);
                }
                deleteLostShip();
                if (mst_enemy.Boss != 0)
                {
                    updateHistory(flag, ret.NewOpenMapId, takeAwayBattle);
                }
            }
            else
            {
                ret.GetBaseExp = getBaseExpPractice(ret.WinRank);
                ret.GetShipExp = getShipExpPractice(ret.WinRank, ret.MvpShip, ret.GetBaseExp);
                addValue       = getUserExpPractice(ret.WinRank, Comm_UserDatas.Instance.User_record.Level, E_Data.ShipData[0].Level);
                SerializableDictionary <int, List <int> > lvupInfo2 = null;
                updateShip(ret.WinRank, ret.MvpShip, ret.GetShipExp, out lvupInfo2);
                updateShipPracticeEnemy(ret.GetShipExp, ref lvupInfo2);
                ret.LevelUpInfo = lvupInfo2;
                user_record.UpdatePracticeCount(ret.WinRank, practiceBattle: true);
            }
            Comm_UserDatas.Instance.UpdateShipBookBrokenClothState(clothBrokenIds);
            ret.BasicLevel = user_record.UpdateExp(addValue, Mst_DataManager.Instance.Get_MstLevel(shipTable: false));
            return(ret);
        }