public ResNode GetChatItemPrefabByObjType(MsgObjType type) { switch (type) { case MsgObjType.ObjType_Text: return(m_noticeItemTextRes); default: break; } Debug.LogWarning("LoudspeakerManager GetChatItemPrefabByObjType unknown infotype" + type); return(null); }
public void GetNoticeObjStringSubType(String type, bool bLimit, out MsgObjType objType, out MsgObjSubType subType) { objType = MsgObjType.ObjType_Null; subType = MsgObjSubType.ObjSubType_Null; switch (type) { case "text": { objType = MsgObjType.ObjType_Text; subType = MsgObjSubType.ObjSubType_Text_Text; } break; case "prize": { objType = MsgObjType.ObjType_Text; subType = MsgObjSubType.ObjSubType_Text_Prize; } break; default: break; } }