Esempio n. 1
0
    public void Init()
    {
        movementInput.SetMovementSpeed(playerRunSpeed);
        movementInput.SetPlayerInput(playerInput);

        movementInput.OnClickFire1Action = PutBomb;
        movementInput.OnClickFire2Action = RemoteBomb;

        bombQuantityLeft       = bombQuantity;
        remoteBombQuantityLeft = 1;

        if (OnRefeshSttAction != null)
        {
            OnRefeshSttAction.Invoke();
        }
    }