Esempio n. 1
0
 void cam_move_t1(float t)
 {
     m_cam_done = false;
     StartCoroutine(MoveUtil.MoveLarp(m_maincamper.gameObject, m_stage_1.m_camera_0001, m_stage_1.m_camera_0002, t, () => { m_cam_done = true; }));
 }