private void FixedUpdate() { #if UNITY_EDITOR if (grounded) { movePlayer(new Vector2(Input.GetAxis("Horizontal"), 0)); } #endif if (grounded) { if (moveType.Equals(MoveType.None)) { movePlayer(new Vector2(0f, 0f)); } else if (moveType.Equals(MoveType.Left)) { movePlayer(new Vector2(-1.0f, 0f)); } else if (moveType.Equals(MoveType.Right)) { movePlayer(new Vector2(1.0f, 0f)); } } }
void MovePlatform(Vector3 movement) { float dist = Vector3.Distance(m_des, transform.position); //Debug.Log("Distance to other: " + moveType + " " + dist); //Debug.Log("m_des: " + m_des); //Debug.Log("m_transform: " + transform.position); //if (dist > distance) if (dist > distance) { //Debug.Log(destination); Vector2 currentPosition = platformRigidbody.position; //platformRigidbody.MovePosition(currentPosition + movement); platformRigidbody.transform.position += movement; } else { if (moveType.Equals(MoveType.OneWay)) { CanMove = false; } else if (moveType.Equals(MoveType.Infinite)) { SwapDestination(ref m_des, ref m_des2); velocity *= -1; } } }
public void SetMovement(Vector2 startPosition, Vector2[] _targets, float _speed, float _timeToWait, float _timeToKillBubble) { if (!initialized || moveType.Equals(MoveType.Direction) || moveType.Equals(MoveType.Target)) { Debug.LogError("Attack was not initialized correctly"); return; } timetoKillBubble = _timeToKillBubble; targets = _targets; speed = _speed; transform.position = startPosition; StartCoroutine(WaitToMove(_timeToWait)); }
public static bool IsValidMove(MoveType type, FieldValue color, Coords coords, IBoardReader board) { if (type.Equals(MoveType.AddPiece)) { return(IsValidMove(color, coords, board)); } else if (type.Equals(MoveType.Pass)) { return(!GetValidMovesForColor(color, board).Any()); } else { return(false); } }
public static bool IsValidMove(MoveType type, FieldValue color, Coords coords, IBoardReader board) { if (type.Equals(MoveType.AddPiece)) { return IsValidMove(color, coords, board); } else if (type.Equals(MoveType.Pass)) { return !GetValidMovesForColor(color, board).Any(); } else { return false; } }
void CalculateCollision() { Vector3 hitSize = Vector3.one * 0.5f; if (moveType.Equals(MoveType.Horizontal)) { int coord = 1 * direction; if (!Physics2D.OverlapBox(movePoint.position + new Vector3(coord, 0f, 0f), hitSize, 0, obstacleMask)) { movePoint.position += new Vector3(coord, 0f, 0f); // sprite.localScale = new Vector2(flipX * coord, sprite.localScale.y); mover.MoveTo(movePoint.position); } else { direction *= -1; } } else { int coord = 1 * direction; if (!Physics2D.OverlapBox(movePoint.position + new Vector3(0f, coord, 0f), hitSize, 0, obstacleMask)) { movePoint.position += new Vector3(0f, coord, 0f); mover.MoveTo(movePoint.position); } else { direction *= -1; } } }
protected bool Equals(BoardMove other) { return(Equals(From, other.From) && Equals(To, other.To) && MoveType.Equals(other.MoveType) // && ( // MoveType != MoveType.PawnPromotion // || Equals(ExtraData, other.ExtraData) // ) ); }
public void SetMovement(Vector2 startPosition, int _direction, int _yAxis, float _speed) { if (!initialized || moveType.Equals(MoveType.Target)) { Debug.LogError("Attack was not initialized correctly"); return; } direction = _direction; speed = _speed; isMoving = true; transform.position = new Vector2(startPosition.x + (direction * 0.0001f), startPosition.y); if (direction == -1) { transform.localScale = new Vector3(-transform.localScale.x, transform.localScale.y, transform.localScale.z); } if (_yAxis == -1) { transform.localScale = new Vector3(transform.localScale.x, -transform.localScale.y, transform.localScale.z); } }
public bool MakeMove(MoveType type, Coords coords) { if (OthelloRules.IsValidMove(type, m_activePlayer.Color, coords, m_board)) { if (type.Equals(MoveType.AddPiece)) { FieldValue color = m_activePlayer.Color; var flipDirections = OthelloRules.GetPossibleDirections(color, coords, m_board); foreach (var dir in flipDirections) { FlipDirection(color, coords, dir); } m_board.SetFieldValue(color, coords); } ToggleActivePlayer(); return true; } return false; }
public bool MakeMove(MoveType type, Coords coords) { if (OthelloRules.IsValidMove(type, m_activePlayer.Color, coords, m_board)) { if (type.Equals(MoveType.AddPiece)) { FieldValue color = m_activePlayer.Color; var flipDirections = OthelloRules.GetPossibleDirections(color, coords, m_board); foreach (var dir in flipDirections) { FlipDirection(color, coords, dir); } m_board.SetFieldValue(color, coords); } ToggleActivePlayer(); return(true); } return(false); }
public bool Equals(Move other) { return(base.Equals(other) && Type.Equals(other.Type)); }
private void MovHandler() { PrepareOperands(CurrentCommand.Replace("MOV", "")); var operandsPair = CurrentArithmeticCmd; if (toVar.Equals(MoveType.Null)) { switch (currentMoveType) { case MoveType.VarToRegister: case MoveType.NumValueToRegister: case MoveType.CharValueToRegister: UI.AX = operandsPair.Key.Equals("AX") ? operandsPair.Value : UI.AX; UI.BX = operandsPair.Key.Equals("AX") ? UI.BX : operandsPair.Value; break; } } else { switch (toVar) { case MoveType.RegisterToVar: case MoveType.NumValueToVar: if (Ints.FirstOrDefault(Int => Int.Name == operandsPair.Key) != null) { var temp = Ints.First(Int => Int.Name == operandsPair.Key); if (temp.Type.Contains("RES")) { temp.Value = 0; temp.Type = "DW"; } temp.Value = operandsPair.Value; EmuVar <int> mem = VarsInMemory.First(var => var.Name == temp.Name); MemoryMapHandler(mem.MemoryIndex, temp.Value); View.MemoryStructure.Items.Refresh(); Ints.Remove(Ints.First(Int => Int.Name == operandsPair.Key)); Ints.Add(temp); } if (Floats.FirstOrDefault(Float => Float.Name == operandsPair.Key) != null) { var temp = Floats.First(Float => Float.Name == operandsPair.Key); if (temp.Type.Contains("RES")) { temp.Value = 0; temp.Type = "DD"; } temp.Value = operandsPair.Value; Floats.Remove(Floats.First(Float => Float.Name == operandsPair.Key)); Floats.Add(temp); } break; case MoveType.CharValueToVar: if (Chars.FirstOrDefault(Char => Char.Name == operandsPair.Key) != null) { var temp = Chars.First(Chars => Chars.Name == operandsPair.Key); if (temp.Type.Contains("RES")) { temp.Value = (char)0; temp.Type = "DB"; } temp.Value = (char)operandsPair.Value; Chars.Remove(Chars.First(Char => Char.Name == operandsPair.Key)); Chars.Add(temp); } break; } } IncreaseIndex(); }