Esempio n. 1
0
    // Use this for initialization
    void Start()
    {
        lineRenderer = gameObject.GetComponent<LineRenderer>();

        movePlane = transform.parent.GetComponent<MovePlaneOverlay>();
        unitManager = GameObject.FindGameObjectWithTag("PlayerUnitManager").GetComponent<UnitManager>();
    }
Esempio n. 2
0
 void Start()
 {
     //clear selected units
     selectedUnits.Clear ();
     movePlane = gameObject.GetComponentInChildren<MovePlaneOverlay>();
     movePlane._draw = false;
     cameraControl = GameObject.Find("CameraManager").GetComponent<CameraControl>();
 }
Esempio n. 3
0
 // Use this for initialization
 void Start()
 {
     unitManager = GameObject.FindGameObjectWithTag("PlayerUnitManager").GetComponent<UnitManager> ();
     cameraControl = GameObject.Find("CameraManager").GetComponent<CameraControl>();
     movePlane = unitManager.GetComponentInChildren<MovePlaneOverlay>();
 }