public void AddVector3(Vector3 pos) { moveObject.AddVector3(pos); }
public override void OpenDoor() { leftDoorMoveObject.AddVector3(-openDoorPosition); rightDoorMoveObject.AddVector3(openDoorPosition); doorOpen = true; }
public void AddVector3(Vector3 pos) { moveObject.AddVector3(pos); }
public override void OpenDoor() { leftDoorMoveObject.AddVector3(-openDoorPosition); rightDoorMoveObject.AddVector3(openDoorPosition); doorOpen = true; }