Esempio n. 1
0
        public void CreateActorTask_CurrentMoveTaskWithSameTarget_ReturnsCurrentMoveTask()
        {
            // ARRANGE
            var mapMock = new Mock <IMap>();
            var map     = mapMock.Object;

            var nodeMock = new Mock <IMapNode>();
            var node     = nodeMock.Object;

            var actorMock = new Mock <IActor>();
            var actor     = actorMock.Object;

            var currentTask = new MoveTask(actor, node, map);

            var intention = new MoveIntention(node, map);



            // ACT
            var factTask = intention.CreateActorTask(currentTask, actor);



            // ASSERT
            factTask.Should().Be(currentTask);
        }
Esempio n. 2
0
        public void CreateActorTask_CurrentIsNotMoveTask_ReturnsMoveTask()
        {
            // ARRANGE
            var mapMock = new Mock <IMap>();
            var map     = mapMock.Object;

            var nodeMock = new Mock <IMapNode>();
            var node     = nodeMock.Object;

            var actorMock = new Mock <IActor>();
            var actor     = actorMock.Object;

            var currentTaskMock = new Mock <IActorTask>();
            var currentTask     = currentTaskMock.Object;

            var intention = new MoveIntention(node, map);



            // ACT
            var factTask = intention.CreateActorTask(currentTask, actor);



            // ASSERT
            factTask.Should().BeOfType <MoveTask>()
            .And.Subject.As <MoveTask>().TargetNode.Should().Be(node);
        }