public static void MoveGamesToOtherDeckWithDialog(DependencyObject parent, params GameStats[] games)
		{
			if(games == null)
				return;
			var window = Helper.GetParentWindow(parent);
			if(window == null)
				return;
			var heroes = new Dictionary<string, int>();
			foreach(var game in games)
			{
				if(!heroes.ContainsKey(game.PlayerHero))
					heroes.Add(game.PlayerHero, 0);
				heroes[game.PlayerHero]++;
			}
			var heroPlayed = heroes.Any() ? heroes.OrderByDescending(x => x.Value).First().Key : "Any";
			var possibleTargets = DeckList.Instance.Decks.Where(d => d.Class == heroPlayed || heroPlayed == "Any");
			var dialog = new MoveGameDialog(possibleTargets) {Owner = window};
			dialog.ShowDialog();
			if(dialog.SelectedDeck == null)
				return;
			MoveGamesToOtherDeckWithoutConfirmation(dialog.SelectedDeck, dialog.SelectedVersion, games);
		}
        public static void MoveGamesToOtherDeckWithDialog(DependencyObject parent, params GameStats[] games)
        {
            if (games == null)
            {
                return;
            }
            var window = Helper.GetParentWindow(parent);

            if (window == null)
            {
                return;
            }
            var heroes = new Dictionary <string, int>();

            foreach (var game in games)
            {
                if (!heroes.ContainsKey(game.PlayerHero))
                {
                    heroes.Add(game.PlayerHero, 0);
                }
                heroes[game.PlayerHero]++;
            }
            var heroPlayed      = heroes.Any() ? heroes.OrderByDescending(x => x.Value).First().Key : "Any";
            var possibleTargets = DeckList.Instance.Decks.Where(d => d.Class == heroPlayed || heroPlayed == "Any");
            var dialog          = new MoveGameDialog(possibleTargets)
            {
                Owner = window
            };

            dialog.ShowDialog();
            if (dialog.SelectedDeck == null)
            {
                return;
            }
            MoveGamesToOtherDeckWithoutConfirmation(dialog.SelectedDeck, dialog.SelectedVersion, games);
        }