Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     cameraTransform     = gameObject.GetComponentInChildren <Camera>().transform;
     body                = GetComponent <Rigidbody>();
     bodyPID             = GetComponent <MoveBodyToTarget>();
     footPID             = foot.transform.GetComponent <MoveBodyToTarget>();
     footBody            = foot.GetComponent <Rigidbody>();
     previewMesh         = shoePreview.GetComponent <MeshRenderer>();
     previewMesh.enabled = false;
     invalidMesh         = invalidShoe.GetComponent <MeshRenderer>();
     invalidMesh.enabled = false;
     previewMesh.enabled = false;
 }
Esempio n. 2
0
 // Use this for initialization
 void Start()
 {
     body          = GetComponent <Rigidbody>();
     pidController = GetComponent <MoveBodyToTarget>();
     startMass     = body.mass;
 }