Esempio n. 1
0
 public void CollisionTest()
 {
     MoveAction_Accessor target = new MoveAction_Accessor(); // TODO: Initialize to an appropriate value
     Unit unit = null; // TODO: Initialize to an appropriate value
     List<Way> curUnitWays = null; // TODO: Initialize to an appropriate value
     List<Way> expected = null; // TODO: Initialize to an appropriate value
     List<Way> actual;
     actual = target.Collision(unit, curUnitWays);
     Assert.AreEqual(expected, actual);
     Assert.Inconclusive("Verify the correctness of this test method.");
 }
Esempio n. 2
0
        public void WayPolylineTest()
        {
            MoveAction_Accessor target = new MoveAction_Accessor(); // TODO: Initialize to an appropriate value
            Unit       unit            = null;                      // TODO: Initialize to an appropriate value
            Polyline   polyline        = null;                      // TODO: Initialize to an appropriate value
            List <Way> expected        = null;                      // TODO: Initialize to an appropriate value
            List <Way> actual;

            actual = target.WayPolyline(unit, polyline);
            Assert.AreEqual(expected, actual);
            Assert.Inconclusive("Verify the correctness of this test method.");
        }
Esempio n. 3
0
        public void CollisionTest()
        {
            MoveAction_Accessor target = new MoveAction_Accessor(); // TODO: Initialize to an appropriate value
            Unit       unit            = null;                      // TODO: Initialize to an appropriate value
            List <Way> curUnitWays     = null;                      // TODO: Initialize to an appropriate value
            List <Way> expected        = null;                      // TODO: Initialize to an appropriate value
            List <Way> actual;

            actual = target.Collision(unit, curUnitWays);
            Assert.AreEqual(expected, actual);
            Assert.Inconclusive("Verify the correctness of this test method.");
        }
Esempio n. 4
0
 public void WayPolylineTest()
 {
     MoveAction_Accessor target = new MoveAction_Accessor(); // TODO: Initialize to an appropriate value
     Unit unit = null; // TODO: Initialize to an appropriate value
     Polyline polyline = null; // TODO: Initialize to an appropriate value
     List<Way> expected = null; // TODO: Initialize to an appropriate value
     List<Way> actual;
     actual = target.WayPolyline(unit, polyline);
     Assert.AreEqual(expected, actual);
     Assert.Inconclusive("Verify the correctness of this test method.");
 }