// Use this for initialization void Start() { rig = GetComponent <Rigidbody>(); panel = GameObject.FindGameObjectWithTag("Panel"); pantalla = panel.GetComponent <Pantalla>(); generar = GameObject.FindGameObjectWithTag("Generador"); generador = generar.GetComponent <Generador>(); MovPla = GameObject.FindGameObjectWithTag("MovPlayer"); movpla = MovPla.GetComponent <MovPlayer>(); posX = transform.position.x; aux = 1; gameObject.name = "Bloque" + generador.contadorBloques; }
// Use this for initialization void Start() { MovPla = GameObject.FindGameObjectWithTag("MovPlayer"); movpla = MovPla.GetComponent <MovPlayer>(); }