private void Start() { rb = GetComponent <Rigidbody2D>(); renderer = GetComponent <Renderer>(); mouth = GetComponent <MouthController>(); health = maxHealth; }
void Start() { rb = GetComponent <Rigidbody2D> (); checkGroundTop = GameObject.Find(this.name + "/ground_check_top").transform; checkGroundBottom = GameObject.Find(this.name + "/ground_check_bottom").transform; attackLocation = GameObject.Find(this.name + "/AttackLocation").transform; mouth = GameObject.Find(this.name + "/Body/Head/Mouth").GetComponent <MouthController> (); landingSmokeLocation = GameObject.Find(this.name + "/LandingSmokeLocation").transform; life = ApplicationController.ac.playerData.max_life; }
private void Start() { mouth = GetComponent <MouthController>(); NavMeshAgent = GetComponent <NavMeshAgent>(); var list = GetComponentsInChildren <LerpMaterial>(); foreach (LerpMaterial lerp in list) { LerpMaterials.Add(lerp); } pawn = GetComponent <Pawn>(); }
protected void OnTriggerEnter2D(Collider2D collision) { if (collision.CompareTag("Player")) { Debug.Log("Hit player!"); MouthController player = collision.GetComponent <MouthController>(); if ((player.state == MouthController.MouthState.Open && !goodFood) || (player.state == MouthController.MouthState.Closed && goodFood)) { GameObject.Find("MiniGameManager").GetComponent <MiniGameManager>().OnDefeat(); } if (player.state == MouthController.MouthState.Open) { Instantiate <GameObject>(particleEffect, this.transform.position - Vector3.up, Quaternion.identity); Destroy(this.gameObject); } } }
// Use this for initialization void Start() { enteringCannon = false; trigger = false; secondsInside = 0f; lerpTime = 0f; startPosition = transform.localPosition; targetPosition = new Vector3(startPosition.x, startPosition.y, 0f); mouth = transform.parent.gameObject.GetComponentInChildren <MouthController> (); if (null == GetComponent <AudioSource> ()) { audioSource = gameObject.AddComponent <AudioSource> (); } else { audioSource = gameObject.GetComponent <AudioSource> (); } }
void Start() { goodEats = 0; badEats = 0; if (mouthCollider != null) { MouthController setMouthCollider = mouthCollider.GetComponent <MouthController>(); setMouthCollider.ManagerObject = gameObject; } else { Debug.LogWarning("No Mouth Collider set!"); } if (scoreSlider != null) { scoreTween = gameScore; } else { Debug.LogWarning("No Score Slider set!"); } }
void Awake() { instance = this; animator = gameObject.GetComponent <Animator>(); }
private void OnEnable() { m = target as MouthController; t = new SerializedObject(target); }