Esempio n. 1
0
        /// <summary>
        /// Checks for collision with cursor and invokes events based on user actions.
        /// </summary>
        public virtual void Update()
        {
            Container.SetPosition(new Vector2(CollRectangle.X, CollRectangle.Y));
            Container.Color = CurrentColor;
            Rectangle mouse = InputSystem.GetMouseInUi();


            if (mouse.Intersects(CollRectangle))
            {
                MouseHover?.Invoke();

                if (InputSystem.IsLeftMousePressed())
                {
                    _wasPressed  = true;
                    _wasReleased = false;
                }
                if (InputSystem.IsLeftMouseReleased() && _wasPressed)
                {
                    _wasReleased = true;
                }
                if (_wasPressed && _wasReleased)
                {
                    MouseClicked?.Invoke(this);
                    _wasReleased = false;
                    _wasPressed  = false;
                }
            }
            else
            {
                MouseOut?.Invoke();
            }
        }
Esempio n. 2
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 /// <summary>
 /// Raises the <see cref="E:MouseOut"/> event.
 /// </summary>
 /// <param name="e">The <see cref="MouseEventArgs"/> instance containing the event data.</param>
 protected virtual void OnMouseOut(MouseEventArgs e)
 {
     MouseOut?.Invoke(this, e);
 }
Esempio n. 3
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 /// <summary>
 /// Invokes MouseOut event.
 /// </summary>
 /// <param name="args">Event arguments.</param>
 internal void InvokeMouseOut(MouseEventArgs args)
 {
     this.isMouseOver = false;
     MouseOut.Invoke(args);
 }
Esempio n. 4
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        /// <summary>
        /// Asks children for their mouse status, and invokes MouseOut event
        /// for this control if necessary.
        /// </summary>
        /// <param name="args">Mouse event arguments.</param>
        /// <returns>Control asking for MouseOver event, otherwise null.</returns>
        internal UIComponent CheckMouseStatus(MouseEventArgs args)
        {
            UIComponent result = null;

            // Check if control can receive MouseOver and MouseOut events
            if (this.Visible)
            {
                // Check if MouseOut event should be invoked
                bool mouseOver = CheckCoordinates(args.Position.X, args.Position.Y);
                if (this.isMouseOver)
                {
                    if (!mouseOver)
                    {
                        this.isMouseOver = false;
                        MouseOut.Invoke(args);
                    }
                }

                if (mouseOver)
                {
                    float zTemp = 0.0f;

                    // Ask each child to check its mouse status
                    foreach (UIComponent control in this.controls)
                    {
                        // Keep track of highest z-order
                        if (control.ZOrder >= zTemp)
                        {
                            UIComponent child = control.CheckMouseStatus(args);

                            if (child != null)
                            {
                                // MouseOut last result
                                if (result != null && result.IsMouseOver)
                                {
                                    result.InvokeMouseOut(args);
                                }

                                // Set result and update highest z-order
                                result = child;
                                zTemp  = control.ZOrder;
                            }
                        }
                    }

                    // If no child requires the event, see if this control can
                    // take it.
                    if (result == null && this.canHaveFocus)
                    {
                        result = this;
                    }
                }
                else
                {
                    // Ensure each control can receive MouseOut event
                    foreach (UIComponent control in this.controls)
                    {
                        control.CheckMouseStatus(args);
                    }
                }
            }

            return(result);
        }
Esempio n. 5
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 private void OccurrenceIcon_MouseOut(object sender, RoutedEventArgs e)
 {
     MouseOut?.Invoke(this, e);
 }
Esempio n. 6
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 private void Item_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e)
 {
     ToUnselectedView();
     MouseOut?.Invoke(Ind);
 }
Esempio n. 7
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 public void MouseOutCB(WindowEvent e)
 {
     MouseOut?.Invoke(e);
 }
Esempio n. 8
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 //out
 protected void RaiseMouseOut(object sender, MouseArg args)
 {
     MouseOut?.Invoke(sender, args);
 }
Esempio n. 9
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 private void Item_MouseLeave(object sender, MouseEventArgs e)
 {
     ToUnselectedView();
     MouseOut?.Invoke(EnumType);
 }