private static void OnMouse(int button, int wheel) { MouseOptions mouse = MouseOptions.None; if (button > 0) { mouse = SDLKeys.MouseButtonToMouseOptions(button); } if (wheel != 0) { mouse = wheel < 0 ? MouseOptions.MouseWheelDown : MouseOptions.MouseWheelUp; if (Options.CurrentOptions.LimitMouseWheelTrigger) { TimeSpan diff = DateTime.Now - _lastMouseAction[(int)mouse]; if (diff < TimeSpan.FromMilliseconds(Options.CurrentOptions.LimitMouseWheelTriggerMS)) { return; } } _lastMouseAction[(int)mouse] = DateTime.Now; } HotkeyManager.GetInstance().OnMouseAction(mouse); }
void UpdateMouse() { MouseOptions option = PlayerPreferences.MouseOptions; m_MouseLeft.color = option == MouseOptions.LBM ? m_HighlightedColor : m_NormalColor; m_MouseRight.color = option == MouseOptions.RBM ? m_HighlightedColor : m_NormalColor; }
//Constructor //--------------------------------------------------// public XRCameraControlHelper( RuntimePlatform PlatformType, GyroOptions gyroOptions, MouseOptions mouseOptions, KeyCode[] mouseRequiresOneOfTheseKeysHeldToUse, TouchOptions touchOptions ) //--------------------------------------------------// { this.PlatformType = PlatformType; this.gyroOptions = gyroOptions; this.mouseOptions = mouseOptions; this.mouseRequiresOneOfTheseKeysHeldToUse = mouseRequiresOneOfTheseKeysHeldToUse; this.touchOptions = touchOptions; } //END XRCameraControlHelper
static unsafe void Main(string[] args) { MouseOptions m = new MouseOptions(); MouseOptions.GetDefaults(); int speed; SystemParametersInfo(SPI_GETMOUSESPEED, 0, new IntPtr(&speed), 0); Console.WriteLine(speed); MouseOptions.SetDefaults(); SystemParametersInfo(SPI_GETMOUSESPEED, 0, new IntPtr(&speed), 0); Console.WriteLine(speed); Console.ReadLine(); }
public static MouseObject Mouse(this jQueryObject q, MouseOptions options) { return(null); }
internal PointerEventArgs ToEventArgs(InjectedInputState state) { var update = default(PointerUpdateKind); var position = state.Position; var properties = new PointerPointProperties(state.Properties) { IsPrimary = false, IsInRange = true // always true for mouse }; if (MouseOptions.HasFlag(InjectedInputMouseOptions.LeftDown)) { properties.IsLeftButtonPressed = true; update |= PointerUpdateKind.LeftButtonPressed; } else if (MouseOptions.HasFlag(InjectedInputMouseOptions.LeftUp)) { properties.IsLeftButtonPressed = false; update |= PointerUpdateKind.LeftButtonReleased; } if (MouseOptions.HasFlag(InjectedInputMouseOptions.MiddleDown)) { properties.IsMiddleButtonPressed = true; update |= PointerUpdateKind.MiddleButtonPressed; } else if (MouseOptions.HasFlag(InjectedInputMouseOptions.MiddleUp)) { properties.IsMiddleButtonPressed = false; update |= PointerUpdateKind.MiddleButtonReleased; } if (MouseOptions.HasFlag(InjectedInputMouseOptions.RightDown)) { properties.IsRightButtonPressed = true; update |= PointerUpdateKind.RightButtonPressed; } else if (MouseOptions.HasFlag(InjectedInputMouseOptions.RightUp)) { properties.IsRightButtonPressed = false; update |= PointerUpdateKind.RightButtonReleased; } if (MouseOptions.HasFlag(InjectedInputMouseOptions.XDown)) { properties.IsXButton1Pressed = true; update |= PointerUpdateKind.XButton1Pressed; } else if (MouseOptions.HasFlag(InjectedInputMouseOptions.XUp)) { properties.IsXButton1Pressed = false; update |= PointerUpdateKind.XButton1Released; } if (MouseOptions.HasFlag(InjectedInputMouseOptions.Wheel)) { properties.MouseWheelDelta = DeltaY; properties.IsHorizontalMouseWheel = false; } else if (MouseOptions.HasFlag(InjectedInputMouseOptions.HWheel)) { properties.MouseWheelDelta = DeltaX; properties.IsHorizontalMouseWheel = true; } else if (MouseOptions.HasFlag(InjectedInputMouseOptions.Move) || MouseOptions.HasFlag(InjectedInputMouseOptions.MoveNoCoalesce)) { properties.MouseWheelDelta = default; properties.IsHorizontalMouseWheel = false; // Should we use MouseData ??? But How to discriminate between X and Y moves? position.X += DeltaX; position.Y += DeltaY; } else { properties.MouseWheelDelta = default; properties.IsHorizontalMouseWheel = false; } properties.PointerUpdateKind = update; var point = new PointerPoint( state.FrameId + TimeOffsetInMilliseconds, state.Timestamp + TimeOffsetInMilliseconds, PointerDevice.For(PointerDeviceType.Mouse), uint.MaxValue - 42, // Try to avoid conflict with the real mouse pointer position, position, isInContact: properties.HasPressedButton, properties); return(new PointerEventArgs(point, default)); }
internal PointerEventArgs ToEventArgs(InjectedInputState state) { var update = default(PointerUpdateKind); var position = state.Position; var properties = new PointerPointProperties(state.Properties) { IsPrimary = false, IsInRange = true // always true for mouse }; if (MouseOptions.HasFlag(InjectedInputMouseOptions.LeftDown)) { properties.IsLeftButtonPressed = true; update |= PointerUpdateKind.LeftButtonPressed; } else if (MouseOptions.HasFlag(InjectedInputMouseOptions.LeftUp)) { properties.IsLeftButtonPressed = false; update |= PointerUpdateKind.LeftButtonReleased; } if (MouseOptions.HasFlag(InjectedInputMouseOptions.MiddleDown)) { properties.IsMiddleButtonPressed = true; update |= PointerUpdateKind.MiddleButtonPressed; } else if (MouseOptions.HasFlag(InjectedInputMouseOptions.MiddleUp)) { properties.IsMiddleButtonPressed = false; update |= PointerUpdateKind.MiddleButtonReleased; } if (MouseOptions.HasFlag(InjectedInputMouseOptions.RightDown)) { properties.IsRightButtonPressed = true; update |= PointerUpdateKind.RightButtonPressed; } else if (MouseOptions.HasFlag(InjectedInputMouseOptions.RightUp)) { properties.IsRightButtonPressed = false; update |= PointerUpdateKind.RightButtonReleased; } if (MouseOptions.HasFlag(InjectedInputMouseOptions.XDown)) { properties.IsXButton1Pressed = true; update |= PointerUpdateKind.XButton1Pressed; } else if (MouseOptions.HasFlag(InjectedInputMouseOptions.XUp)) { properties.IsXButton1Pressed = false; update |= PointerUpdateKind.XButton1Released; } if (MouseOptions.HasFlag(InjectedInputMouseOptions.Wheel)) { properties.MouseWheelDelta = DeltaY; properties.IsHorizontalMouseWheel = false; } else if (MouseOptions.HasFlag(InjectedInputMouseOptions.HWheel)) { properties.MouseWheelDelta = DeltaX; properties.IsHorizontalMouseWheel = true; } else { properties.MouseWheelDelta = default; properties.IsHorizontalMouseWheel = false; position.X += DeltaX; position.Y += DeltaY; } properties.PointerUpdateKind = update; var point = new PointerPoint( state.FrameId + TimeOffsetInMilliseconds, state.Timestamp + TimeOffsetInMilliseconds, PointerDevice.For(PointerDeviceType.Mouse), 1, position, position, isInContact: true, // Always true for mouse properties); return(new PointerEventArgs(point, default)); }
public static MouseObject Mouse(this jQueryObject q, MouseOptions options) { return null; }