Esempio n. 1
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        public MouseHook(MouseCallback mouseCallback)
        {
            this.mouseHookProcDel = mouseEventCall;
            this.mouseCallback    = mouseCallback;

            Hook();
        }
Esempio n. 2
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        /// <summary>
        /// 裁切选中图片
        /// </summary>
        /// <param name="path">图片路径</param>
        public void PicCut(String path)
        {
            img = new Mat(path, ImreadModes.Color);
            Cv2.ImShow("chosenImg", img);
            //Cv2.SetMouseCallback("img", img_MouseDown);

            MyMouseCallback = new MouseCallback(img_MouseDown);
            Cv2.MoveWindow("chosenImg", 800, 400);
            Cv2.SetMouseCallback("chosenImg", MyMouseCallback);
            Cv2.WaitKey(0);
            Cv2.DestroyWindow("chosenImg");
            Cv2.DestroyAllWindows();
        }
Esempio n. 3
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        /// <summary>
        /// Sets the callback function for mouse events occuring within the specified window.
        /// </summary>
        /// <param name="windowName">Name of the window. </param>
        /// <param name="onMouse">Reference to the function to be called every time mouse event occurs in the specified window. </param>
        /// <param name="userData"></param>
        public static void SetMouseCallback(string windowName, MouseCallback onMouse, IntPtr userData = default)
        {
            if (string.IsNullOrEmpty(windowName))
            {
                throw new ArgumentNullException(nameof(windowName));
            }
            if (onMouse == null)
            {
                throw new ArgumentNullException(nameof(onMouse));
            }

            NativeMethods.HandleException(
                NativeMethods.highgui_setMouseCallback(windowName, onMouse, userData));
        }
Esempio n. 4
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 public DriverReplacement(Guid deviceGuid, string devicePath, RemoteCallback remoteCallback,
                          KeyboardCallback keyboardCallback, MouseCallback mouseCallback)
     : base(deviceGuid, devicePath, remoteCallback, keyboardCallback, mouseCallback)
 {
     if (devicePath.IndexOf(VidSMK, StringComparison.OrdinalIgnoreCase) != -1 ||
         devicePath.IndexOf(VidTopseed, StringComparison.OrdinalIgnoreCase) != -1)
     {
         _deviceType = DeviceType.SmkTopseed;
     }
     else
     {
         _deviceType = DeviceType.Microsoft;
     }
 }
Esempio n. 5
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        protected Driver(Guid deviceGuid, string devicePath, RemoteCallback remoteCallback,
                         KeyboardCallback keyboardCallback, MouseCallback mouseCallback)
        {
            if (String.IsNullOrEmpty(devicePath))
            {
                throw new ArgumentNullException("devicePath");
            }

            _deviceGuid = deviceGuid;

            _devicePath = devicePath;

            _remoteCallback   = remoteCallback;
            _keyboardCallback = keyboardCallback;
            _mouseCallback    = mouseCallback;
        }
Esempio n. 6
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        internal CallbackBinder(Callback callback)
        {
            this.OnWidgetLoaded = new CallbackVoid(callback.OnWidgetLoaded);

            this.OnStateChange = new CallbackOnStateChange(callback.OnStateChange);

            this.OnProgress        = new CallbackOnProgress(callback.OnProgress);
            this.OnLocationChanged = new CallbackOnLocationChanged(callback.OnLocationChanged);
            this.OnStatusChange    = new CallbackOnStatusChange(callback.OnStatusChange);
            this.OnSecurityChange  = new CallbackOnSecurityChange(callback.OnSecurityChange);

            this.OnKeyDown  = new KeyCallback(callback.OnClientDomKeyDown);
            this.OnKeyUp    = new KeyCallback(callback.OnClientDomKeyUp);
            this.OnKeyPress = new KeyCallback(callback.OnClientDomKeyPress);

            this.OnMouseDown        = new MouseCallback(callback.OnClientMouseDown);
            this.OnMouseUp          = new MouseCallback(callback.OnClientMouseUp);
            this.OnMouseClick       = new MouseCallback(callback.OnClientMouseClick);
            this.OnMouseDoubleClick = new MouseCallback(callback.OnClientMouseDoubleClick);
            this.OnMouseOver        = new MouseCallback(callback.OnClientMouseOver);
            this.OnMouseOut         = new MouseCallback(callback.OnClientMouseOut);

            this.OnActivate = new Callback2(callback.OnClientActivate);
            this.OnFocus    = new Callback2(callback.OnClientFocus);
            this.OnBlur     = new Callback2(callback.OnClientBlur);

            this.OnAlert        = new CallbackPtrPtr(callback.OnAlert);
            this.OnAlertCheck   = new CallbackOnAlertCheck(callback.OnAlertCheck);
            this.OnConfirm      = new CallbackOnConfirm(callback.OnConfirm);
            this.OnConfirmCheck = new CallbackOnConfirmCheck(callback.OnConfirmCheck);
            this.OnConfirmEx    = new CallbackOnConfirmEx(callback.OnConfirmEx);
            this.OnPrompt       = new CallbackOnPrompt(callback.OnPrompt);
            this.OnPromptUsernameAndPassword = new CallbackOnPromptUsernameAndPassword(callback.OnPromptUsernameAndPassword);
            this.OnPromptPassword            = new CallbackOnPromptPassword(callback.OnPromptPassword);
            this.OnSelect = new CallbackOnSelect(callback.OnSelect);

            this.OnLoad   = new CallbackVoid(callback.OnLoad);
            this.OnUnload = new CallbackVoid(callback.OnUnload);

            this.OnShowContextMenu = new CallbackOnShowContextMenu(callback.OnShowContextMenu);

            this.OnGeneric = new CallbackWString(callback.OnGeneric);
        }
Esempio n. 7
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    private static void DetectMCE(int[] timingData, KeyboardCallback keyboardCallback, MouseCallback mouseCallback)
    {
      // Mouse:    0 0001 xxxxxxxxxxxxxxxxxxxxxxxxxxxxx
      // Keyboard: 0 0100 xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

      const int HalfBit_None = 0;
      const int HalfBit_Zero = 1;
      const int HalfBit_One = 2;

      for (int i = 0; i < timingData.Length; i++)
      {
        int duration = Math.Abs(timingData[i]);
        bool pulse = (timingData[i] > 0);

        #region Working data ...

        if (MCE_Data.State != MceKeyboardDetectState.Header)
        {
          switch (MCE_Data.HalfBit)
          {
              #region HalfBit_None

            case HalfBit_None:
              if (IsBetween(duration, 100, 450))
              {
                MCE_Data.HalfBit = (pulse ? HalfBit_One : HalfBit_Zero);
              }
              else if (IsBetween(duration, 500, 800))
              {
                //Trace.WriteLine("Bad bit sequence double {0}", pulse);
                MCE_Data.HalfBit = (pulse ? HalfBit_One : HalfBit_Zero);
                //MCE_Data = new MceDetectionData();
                return;
              }
              else
              {
                // Over Length duration (Treat as a Zero bit)
                //Trace.WriteLine("Bad duration {0}", duration);
                MCE_Data.Working <<= 1;
                MCE_Data.Bit--;
              }
              break;

              #endregion HalfBit_None

              #region HalfBit_Zero

            case HalfBit_Zero:
              if (IsBetween(duration, 100, 450))
              {
                if (pulse)
                {
                  MCE_Data.Working <<= 1;
                  MCE_Data.Bit--;
                  MCE_Data.HalfBit = HalfBit_None;
                }
                else
                {
                  //Trace.WriteLine("Bad bit sequence 00");
                  MCE_Data = new MceDetectionData();
                  //return;
                }
              }
              else if (IsBetween(duration, 500, 800))
              {
                if (pulse)
                {
                  MCE_Data.Working <<= 1;
                  MCE_Data.Bit--;
                  MCE_Data.HalfBit = HalfBit_One;
                }
                else
                {
                  //Trace.WriteLine("Bad bit sequence 00 0");
                  MCE_Data = new MceDetectionData();
                  //return;
                }
              }
              else
              {
                //Trace.WriteLine("Bad duration {0}", duration);
                if (MCE_Data.Bit == 1)
                {
                  MCE_Data.Working <<= 1;
                  //MceKeyboard_Data.Working |= 1;
                  MCE_Data.Bit--;
                  MCE_Data.HalfBit = HalfBit_None;
                  //i--;
                }
                else
                {
                  MCE_Data = new MceDetectionData();
                }
                //return;
              }
              break;

              #endregion HalfBit_Zero

              #region HalfBit_One

            case HalfBit_One:
              if (IsBetween(duration, 100, 450))
              {
                if (!pulse)
                {
                  MCE_Data.Working <<= 1;
                  MCE_Data.Working |= 1;
                  MCE_Data.Bit--;
                  MCE_Data.HalfBit = HalfBit_None;
                }
                else
                {
                  //Trace.WriteLine("Bad bit sequence 11");
                  MCE_Data = new MceDetectionData();
                  //return;
                }
              }
              else if (IsBetween(duration, 500, 800))
              {
                if (!pulse)
                {
                  MCE_Data.Working <<= 1;
                  MCE_Data.Working |= 1;
                  MCE_Data.Bit--;
                  MCE_Data.HalfBit = HalfBit_Zero;
                }
                else
                {
                  //Trace.WriteLine("Bad bit sequence 11 1");
                  MCE_Data = new MceDetectionData();
                  //return;
                }
              }
              else
              {
                //Trace.WriteLine("Bad duration {0}", duration);
                if (MCE_Data.Bit == 1)
                {
                  MCE_Data.Working <<= 1;
                  MCE_Data.Working |= 1;
                  MCE_Data.Bit--;
                  MCE_Data.HalfBit = HalfBit_None;
                  //i--;
                }
                else
                {
                  MCE_Data = new MceDetectionData();
                  //return;
                }
              }
              break;

              #endregion HalfBit_One
          }
        }

        #endregion Working data ...

        switch (MCE_Data.State)
        {
            #region Header

          case MceKeyboardDetectState.Header:
            if (pulse && IsBetween(duration, 2600, 3300))
            {
              MCE_Data.State = MceKeyboardDetectState.CodeType;
              MCE_Data.Type = 0;
              MCE_Data.Bit = 5;
              MCE_Data.Working = 0;
            }

            break;

            #endregion Header

            #region CodeType

          case MceKeyboardDetectState.CodeType:
            if (MCE_Data.Bit == 0)
            {
              MCE_Data.Type = MCE_Data.Working;

              if (MCE_Data.Type == MceKeyboard)
              {
                MCE_Data.State = MceKeyboardDetectState.KeyboardIgnore;
                MCE_Data.Bit = 16;
                MCE_Data.Working = 0;
              }
              else if (MCE_Data.Type == MceMouse)
              {
                MCE_Data.State = MceKeyboardDetectState.MouseIgnore;
                MCE_Data.Bit = 8;
                MCE_Data.Working = 0;
              }
              else
              {
                //Trace.WriteLine("KB: Invalid Type {0}", MceKeyboard_Data.Type);
                return;
              }
            }

            break;

            #endregion CodeType

            #region Keyboard

            #region KeyboardIgnore

          case MceKeyboardDetectState.KeyboardIgnore:
            if (MCE_Data.Bit == 0)
            {
              MCE_Data.State = MceKeyboardDetectState.KeyCode;
              MCE_Data.Bit = 8;
              MCE_Data.Working = 0;
            }

            break;

            #endregion KeyboardIgnore

            #region KeyCode

          case MceKeyboardDetectState.KeyCode:
            if (MCE_Data.Bit == 0)
            {
              MCE_Data.KeyCode = MCE_Data.Working;

              MCE_Data.State = MceKeyboardDetectState.Modifiers;
              MCE_Data.Bit = 8;
              MCE_Data.Working = 0;
            }

            break;

            #endregion KeyCode

            #region Modifiers

          case MceKeyboardDetectState.Modifiers:
            if (MCE_Data.Bit == 0)
            {
              MCE_Data.Modifiers = MCE_Data.Working;

              keyboardCallback(MCE_Data.KeyCode, MCE_Data.Modifiers);

              MCE_Data = new MceDetectionData();
            }

            break;

            #endregion Modifiers

            #endregion Keyboard

            #region Mouse

            #region MouseIgnore

          case MceKeyboardDetectState.MouseIgnore:
            if (MCE_Data.Bit == 0)
            {
              MCE_Data.State = MceKeyboardDetectState.DeltaY;
              MCE_Data.Bit = 7;
              MCE_Data.Working = 0;
            }

            break;

            #endregion MouseIgnore

            #region DeltaY

          case MceKeyboardDetectState.DeltaY:
            if (MCE_Data.Bit == 0)
            {
              MCE_Data.DeltaY = ScaleMouseDelta((int) MCE_Data.Working);

              MCE_Data.State = MceKeyboardDetectState.DeltaX;
              MCE_Data.Bit = 7;
              MCE_Data.Working = 0;
            }

            break;

            #endregion DeltaY

            #region DeltaX

          case MceKeyboardDetectState.DeltaX:
            if (MCE_Data.Bit == 0)
            {
              MCE_Data.DeltaX = ScaleMouseDelta((int) MCE_Data.Working);

              MCE_Data.State = MceKeyboardDetectState.Right;
              MCE_Data.Bit = 1;
              MCE_Data.Working = 0;
            }

            break;

            #endregion DeltaX

            #region Right

          case MceKeyboardDetectState.Right:
            if (MCE_Data.Bit == 0)
            {
              MCE_Data.Right = (MCE_Data.Working == 1);

              MCE_Data.State = MceKeyboardDetectState.Left;
              MCE_Data.Bit = 1;
              MCE_Data.Working = 0;
            }

            break;

            #endregion Right

            #region Left

          case MceKeyboardDetectState.Left:
            if (MCE_Data.Bit == 0)
            {
              MCE_Data.Left = (MCE_Data.Working == 1);

              MCE_Data.State = MceKeyboardDetectState.Checksum;
              MCE_Data.Bit = 5;
              MCE_Data.Working = 0;
            }

            break;

            #endregion Left

            #region Checksum

          case MceKeyboardDetectState.Checksum:
            if (MCE_Data.Bit == 0)
            {
              mouseCallback(MCE_Data.DeltaX, MCE_Data.DeltaY, MCE_Data.Right, MCE_Data.Left);

              MCE_Data = new MceDetectionData();
            }

            break;

            #endregion Checksum

            #endregion Mouse
        }

        if (MCE_Data.Bit < 0)
          MCE_Data = new MceDetectionData();
      }
    }
Esempio n. 8
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    /// <summary>
    /// Decode timing data to discover IR Protocol and packet payload.
    /// </summary>
    /// <param name="timingData">Input timing data.</param>
    /// <param name="remoteCallback">Method to call when Remote button decoded.</param>
    /// <param name="keyboardCallback">Method to call when Keyboard event decoded.</param>
    /// <param name="mouseCallback">Method to call when Mouse event decoded.</param>
    public static void DecodeIR(int[] timingData, RemoteCallback remoteCallback, KeyboardCallback keyboardCallback,
                                MouseCallback mouseCallback)
    {
      if (timingData == null)
        return;

      try
      {
        DetectDaewoo(timingData, remoteCallback);
        //DetectITT(timingData, remoteCallback);
        DetectJVC(timingData, remoteCallback);
        DetectMatsushita(timingData, remoteCallback);
        DetectMitsubishi(timingData, remoteCallback);
        DetectNEC(timingData, remoteCallback);
        DetectNRC17(timingData, remoteCallback);
        DetectPanasonic(timingData, remoteCallback);
        DetectRC5(timingData, remoteCallback);
        DetectRC6(timingData, remoteCallback);
        DetectRCA(timingData, remoteCallback);
        //DetectRCMM(timingData, remoteCallback);
        DetectRECS80(timingData, remoteCallback);
        //DetectSharp(timingData, remoteCallback);
        DetectSIRC(timingData, remoteCallback);
        DetectToshiba(timingData, remoteCallback);
        //DetectXSAT(timingData, remoteCallback);

        DetectMCE(timingData, keyboardCallback, mouseCallback);
        //DetectIMon(timingData, keyboardCallback, mouseCallback);
      }
#if TRACE
      catch (Exception ex)
      {
        Trace.WriteLine(ex.ToString());
#else
      catch
      {
#endif
        Daewoo_Data = new RemoteDetectionData();
        JVC_Data = new RemoteDetectionData();
        Matsushita_Data = new RemoteDetectionData();
        Mitsubishi_Data = new RemoteDetectionData();
        NEC_Data = new RemoteDetectionData();
        NRC17_Data = new RemoteDetectionData();
        Panasonic_Data = new RemoteDetectionData();
        RC5_Data = new RemoteDetectionData();
        RC6_Data = new RemoteDetectionData();
        RCA_Data = new RemoteDetectionData();
        RECS80_Data = new RemoteDetectionData();
        SIRC_Data = new RemoteDetectionData();
        Toshiba_Data = new RemoteDetectionData();

        MCE_Data = new MceDetectionData();
      }
    }
Esempio n. 9
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 private void FireMouseCallback(MouseCallback data)
 {
     ThreadPool.QueueUserWorkItem(threadProc =>
                                  _mouseCallback(data.Id, data.Code, data.State, data.X, data.Y, data.Info));
 }
Esempio n. 10
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    protected Driver(Guid deviceGuid, string devicePath, RemoteCallback remoteCallback,
                     KeyboardCallback keyboardCallback, MouseCallback mouseCallback)
    {
      if (String.IsNullOrEmpty(devicePath))
        throw new ArgumentNullException("devicePath");

      _deviceGuid = deviceGuid;
      _devicePath = devicePath;

      _remoteCallback = remoteCallback;
      _keyboardCallback = keyboardCallback;
      _mouseCallback = mouseCallback;
    }
Esempio n. 11
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 /**
  * パラメータに変化があった場合に呼び出されるメソッドを登録する
  */
 public void SetMouseCallback(MouseCallback callback)
 {
     mouseInfoUpdater += callback;
 }
Esempio n. 12
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 /// <summary>
 /// Creates a low-level mouse hook and hooks it.
 /// </summary>
 public LowLevelMouseHook(MouseCallback callback)
     : this()
 {
     this.MouseIntercepted = callback;
     StartHook();
 }
Esempio n. 13
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 public void SetMouseCallback(MouseCallback callback)
 {
     State.MouseFunction = callback;
 }
Esempio n. 14
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 private static extern void __glutMouseFunc(MouseCallback func);
Esempio n. 15
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 public DriverVista(Guid deviceGuid, string devicePath, RemoteCallback remoteCallback,
                    KeyboardCallback keyboardCallback, MouseCallback mouseCallback)
   : base(deviceGuid, devicePath, remoteCallback, keyboardCallback, mouseCallback)
 {
 }
Esempio n. 16
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        static bool ImGui_ImplGlfw_Init(Window window, bool installCallbacks)
        {
            windowHandle = window;
            time         = 0.0f;

            ImGuiIOPtr io = ImGui.GetIO();

            io.BackendFlags |= ImGuiBackendFlags.HasMouseCursors;
            io.BackendFlags |= ImGuiBackendFlags.HasSetMousePos;
            //io.BackendPlatformName = "imgui_impl_glfw";

            io.KeyMap[(int)ImGuiKey.Tab]         = (int)Keys.Tab;
            io.KeyMap[(int)ImGuiKey.LeftArrow]   = (int)Keys.Left;
            io.KeyMap[(int)ImGuiKey.RightArrow]  = (int)Keys.Right;
            io.KeyMap[(int)ImGuiKey.UpArrow]     = (int)Keys.Up;
            io.KeyMap[(int)ImGuiKey.DownArrow]   = (int)Keys.Down;
            io.KeyMap[(int)ImGuiKey.PageUp]      = (int)Keys.PageUp;
            io.KeyMap[(int)ImGuiKey.PageDown]    = (int)Keys.PageDown;
            io.KeyMap[(int)ImGuiKey.Home]        = (int)Keys.Home;
            io.KeyMap[(int)ImGuiKey.End]         = (int)Keys.End;
            io.KeyMap[(int)ImGuiKey.Insert]      = (int)Keys.Insert;
            io.KeyMap[(int)ImGuiKey.Delete]      = (int)Keys.Delete;
            io.KeyMap[(int)ImGuiKey.Backspace]   = (int)Keys.Backspace;
            io.KeyMap[(int)ImGuiKey.Space]       = (int)Keys.Space;
            io.KeyMap[(int)ImGuiKey.Enter]       = (int)Keys.Enter;
            io.KeyMap[(int)ImGuiKey.Escape]      = (int)Keys.Escape;
            io.KeyMap[(int)ImGuiKey.KeyPadEnter] = (int)Keys.NumpadEnter;
            io.KeyMap[(int)ImGuiKey.A]           = (int)Keys.A;
            io.KeyMap[(int)ImGuiKey.C]           = (int)Keys.C;
            io.KeyMap[(int)ImGuiKey.V]           = (int)Keys.V;
            io.KeyMap[(int)ImGuiKey.X]           = (int)Keys.X;
            io.KeyMap[(int)ImGuiKey.Y]           = (int)Keys.Y;
            io.KeyMap[(int)ImGuiKey.Z]           = (int)Keys.Z;

//            io.SetClipboardTextFn = ImGui_ImplGlfw_SetClipboardText;
//            io.GetClipboardTextFn = ImGui_ImplGlfw_GetClipboardText;
//            io.ClipboardUserData = g_Window;
//#if defined(_WIN32)
//            io.ImeWindowHandle = (void*)glfwGetWin32Window(g_Window);
//#endif

            ErrorCallback prev_error_callback = Glfw.SetErrorCallback(null);

            mouseCursors[(int)ImGuiMouseCursor.Arrow]     = Glfw.CreateStandardCursor(CursorType.Arrow);
            mouseCursors[(int)ImGuiMouseCursor.TextInput] = Glfw.CreateStandardCursor(CursorType.Beam);
            mouseCursors[(int)ImGuiMouseCursor.ResizeNS]  = Glfw.CreateStandardCursor(CursorType.ResizeVertical);
            mouseCursors[(int)ImGuiMouseCursor.ResizeEW]  = Glfw.CreateStandardCursor(CursorType.ResizeHorizontal);
            mouseCursors[(int)ImGuiMouseCursor.Hand]      = Glfw.CreateStandardCursor(CursorType.Hand);

            // if GLFW_HAS_NEW_CURSORS
            //mouseCursors[(int)ImGuiMouseCursor.ResizeAll] = GLFW.Glfw.CreateStandardCursor(GLFW.CursorType. GLFW_RESIZE_ALL_CURSOR);
            //mouseCursors[(int)ImGuiMouseCursor.ResizeNESW] = GLFW.Glfw.CreateStandardCursor(GLFW.CursorType. GLFW_RESIZE_NESW_CURSOR);
            //mouseCursors[(int)ImGuiMouseCursor.ResizeNWSE] = GLFW.Glfw.CreateStandardCursor(GLFW.CursorType. GLFW_RESIZE_NWSE_CURSOR);
            //mouseCursors[(int)ImGuiMouseCursor.NotAllowed] = GLFW.Glfw.CreateStandardCursor(GLFW.CursorType. GLFW_NOT_ALLOWED_CURSOR);

            mouseCursors[(int)ImGuiMouseCursor.ResizeAll]  = Glfw.CreateStandardCursor(CursorType.Arrow);
            mouseCursors[(int)ImGuiMouseCursor.ResizeNESW] = Glfw.CreateStandardCursor(CursorType.Arrow);
            mouseCursors[(int)ImGuiMouseCursor.ResizeNWSE] = Glfw.CreateStandardCursor(CursorType.Arrow);
            mouseCursors[(int)ImGuiMouseCursor.NotAllowed] = Glfw.CreateStandardCursor(CursorType.Arrow);

            Glfw.SetErrorCallback(prev_error_callback);

            prevUserCallbackMousebutton = null;
            prevUserCallbackScroll      = null;
            prevUserCallbackKey         = null;
            prevUserCallbackChar        = null;
            if (installCallbacks)
            {
                installedCallbacks          = true;
                prevUserCallbackMousebutton = Glfw.SetMouseButtonCallback(windowHandle, mousebuttonCallbackHolder = ImGui_ImplGlfw_MouseButtonCallback);
                prevUserCallbackScroll      = Glfw.SetScrollCallback(windowHandle, scrollCallbackHolder = ImGui_ImplGlfw_ScrollCallback);
                prevUserCallbackKey         = Glfw.SetKeyCallback(windowHandle, keyCallbackHolder = ImGui_ImplGlfw_KeyCallback);
                prevUserCallbackChar        = Glfw.SetCharCallback(windowHandle, charCallbackHolder = ImGui_ImplGlfw_CharCallback);
            }

            return(true);
        }
Esempio n. 17
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		internal CallbackBinder (Callback callback) {
			this.OnWidgetLoaded			= new CallbackVoid (callback.OnWidgetLoaded);

			this.OnStateChange			= new CallbackOnStateChange (callback.OnStateChange);

			this.OnProgress				= new CallbackOnProgress (callback.OnProgress);
			this.OnLocationChanged		= new CallbackOnLocationChanged (callback.OnLocationChanged);
			this.OnStatusChange			= new CallbackOnStatusChange (callback.OnStatusChange);
			this.OnSecurityChange		= new CallbackOnSecurityChange (callback.OnSecurityChange);

			this.OnKeyDown				= new KeyCallback (callback.OnClientDomKeyDown);
			this.OnKeyUp				= new KeyCallback (callback.OnClientDomKeyUp);
			this.OnKeyPress				= new KeyCallback (callback.OnClientDomKeyPress);

			this.OnMouseDown			= new MouseCallback (callback.OnClientMouseDown);
			this.OnMouseUp				= new MouseCallback (callback.OnClientMouseUp);
			this.OnMouseClick			= new MouseCallback (callback.OnClientMouseClick);
			this.OnMouseDoubleClick		= new MouseCallback (callback.OnClientMouseDoubleClick);
			this.OnMouseOver			= new MouseCallback (callback.OnClientMouseOver);
			this.OnMouseOut				= new MouseCallback (callback.OnClientMouseOut);

			this.OnActivate				= new Callback2 (callback.OnClientActivate);
			this.OnFocus				= new Callback2 (callback.OnClientFocus);
			this.OnBlur					= new Callback2 (callback.OnClientBlur);

			this.OnAlert				= new CallbackPtrPtr (callback.OnAlert);
			this.OnAlertCheck			= new CallbackOnAlertCheck (callback.OnAlertCheck);
			this.OnConfirm 				= new CallbackOnConfirm (callback.OnConfirm);
			this.OnConfirmCheck 		= new CallbackOnConfirmCheck (callback.OnConfirmCheck);
			this.OnConfirmEx 			= new CallbackOnConfirmEx (callback.OnConfirmEx);
			this.OnPrompt 				= new CallbackOnPrompt (callback.OnPrompt);
			this.OnPromptUsernameAndPassword = new CallbackOnPromptUsernameAndPassword (callback.OnPromptUsernameAndPassword);
			this.OnPromptPassword 		= new CallbackOnPromptPassword (callback.OnPromptPassword);
			this.OnSelect 				= new CallbackOnSelect (callback.OnSelect);

			this.OnLoad 				= new CallbackVoid (callback.OnLoad);
			this.OnUnload 				= new CallbackVoid (callback.OnUnload);
			
			this.OnShowContextMenu		= new CallbackOnShowContextMenu (callback.OnShowContextMenu);
			
			this.OnGeneric				= new CallbackWString (callback.OnGeneric);
		}
Esempio n. 18
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 public MouseHooker(MouseCallback callback)
 {
     mc = callback;
 }
Esempio n. 19
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 /// <summary>
 ///     Sets the mouse callback for the current window.
 /// </summary>
 /// <param name="func">
 ///     The new mouse callback function.  See <see cref="MouseCallback" />.
 /// </param>
 /// <remarks>
 ///     <para>
 ///         <b>glutMouseFunc</b> sets the mouse callback for the current window.  When a
 ///         user presses and releases mouse buttons in the window, each press and each
 ///         release generates a mouse callback.  The <i>button</i> parameter is one of
 ///         <see cref="GLUT_LEFT_BUTTON" />, <see cref="GLUT_MIDDLE_BUTTON" />, or
 ///         <see cref="GLUT_RIGHT_BUTTON" />.  For systems with only two mouse buttons, it
 ///         may not be possible to generate the <i>GLUT_MIDDLE_BUTTON</i> callback.  For
 ///         systems with a single mouse button, it may be possible to generate only a
 ///         <i>GLUT_LEFT_BUTTON</i> callback.  The <i>state</i> parameter is either
 ///         <see cref="GLUT_UP" /> or <see cref="GLUT_DOWN" /> indicating whether the
 ///         callback was due to a release or press respectively.  The <i>x</i> and
 ///         <i>y</i> callback parameters indicate the window relative coordinates when the
 ///         mouse button state changed.  If a <i>GLUT_DOWN</i> callback for a specific
 ///         button is triggered, the program can assume a <i>GLUT_UP</i> callback for the
 ///         same button will be generated (assuming the window still has a mouse callback
 ///         registered) when the mouse button is released even if the mouse has moved
 ///         outside the window.
 ///     </para>
 ///     <para>
 ///         If a menu is attached to a button for a window, mouse callbacks will not be
 ///         generated for that button.
 ///     </para>
 ///     <para>
 ///         During a mouse callback, <see cref="glutGetModifiers" /> may be called to
 ///         determine the state of modifier keys when the mouse event generating the
 ///         callback occurred.
 ///     </para>
 ///     <para>
 ///         Passing <c>null</c> to <b>glutMouseFunc</b> disables the generation of mouse
 ///         callbacks.
 ///     </para>
 /// </remarks>
 /// <seealso cref="MouseCallback" />
 /// <seealso cref="glutGetModifiers" />
 // GLUTAPI void APIENTRY glutMouseFunc(void (GLUTCALLBACK *func)(int button, int state, int x, int y));
 public static void glutMouseFunc([In] MouseCallback func) {
     mouseCallback = func;
     __glutMouseFunc(mouseCallback);
 }
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 public static extern ExceptionStatus highgui_setMouseCallback(string winName, [MarshalAs(UnmanagedType.FunctionPtr)] MouseCallback onMouse, IntPtr userData);
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 /**
  * パラメータに変化があった場合に呼び出されるメソッドを登録する
  */
 public void SetMouseCallback(MouseCallback callback)
 {
     mouseInfoUpdater += callback;
 }
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 /// <summary>
 /// Creates a low-level mouse hook and hooks it.
 /// </summary>
 public LowLevelMouseHook(MouseCallback callback)
     : this()
 {
     this.MouseIntercepted = callback;
     StartHook();
 }
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 /// <summary>
 /// Assigns a callback for mouse events.
 /// </summary>
 /// <param name="onMouse">
 /// The callback method that will handle mouse events of this named window.
 /// </param>
 public void SetMouseCallback(MouseCallback onMouse)
 {
     mouseCallback = (evt, x, y, flags, param) => onMouse(evt, x, y, flags);
     NativeMethods.cvSetMouseCallback(name, mouseCallback, IntPtr.Zero);
 }
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 internal static extern void SetMouseCallback(MouseCallback callback);
 public DriverReplacement(Guid deviceGuid, string devicePath, RemoteCallback remoteCallback,
                          KeyboardCallback keyboardCallback, MouseCallback mouseCallback)
   : base(deviceGuid, devicePath, remoteCallback, keyboardCallback, mouseCallback)
 {
   if (devicePath.IndexOf(VidSMK, StringComparison.OrdinalIgnoreCase) != -1 ||
       devicePath.IndexOf(VidTopseed, StringComparison.OrdinalIgnoreCase) != -1)
     _deviceType = DeviceType.SmkTopseed;
   else
     _deviceType = DeviceType.Microsoft;
 }