Esempio n. 1
0
    // 解析怪物
    public static MonsterJson Parse(LitJson.JsonData data)
    {
        MonsterJson json = new MonsterJson();

        try {
            json.MagicAttack     = (int)data["MagicAttack"];
            json.dropoutid       = (int)data["dropoutid"];
            json.skill           = (string)data["skill"];
            json.id              = (int)data["id"];
            json.speak           = (int)data["speak"];
            json.Dodge           = (int)data["Dodge"];
            json.Hit             = (int)data["Hit"];
            json.expbound        = (int)data["expbound"];
            json.resourceid      = (int)data["resourceid"];
            json.MagicDefense    = (int)data["MagicDefense"];
            json.PhysicalAttack  = (int)data["PhysicalAttack"];
            json.type            = (int)data["type"];
            json.viptype         = (int)data["viptype"];
            json.hp              = (int)data["hp"];
            json.difficulty      = (int)data["difficulty"];
            json.moveable        = (int)data["moveable"];
            json.nickname        = (string)data["nickname"];
            json.PhysicalDefense = (int)data["PhysicalDefense"];
            json.icon            = (int)data["icon"];
            json.ordSkill        = (int)data["ordSkill"];
            json.Force           = (int)data["Force"];
            json.level           = (int)data["level"];
            json.descript        = (string)data["descript"];
            json.mp              = (int)data["mp"];
            json.Speed           = (int)data["Speed"];
        }
        catch {}
        return(json);
    }
    void ReadFile()
    {
        string[] text = File.ReadAllLines(strFilePath + strFileName, System.Text.Encoding.Default);
        //파일열고 읽어 저장, 라인별로 배열에 저장됨


        MonsterJson[] monsters = new MonsterJson[text.Length];

        for (int i = 0; i < text.Length; ++i)
        {
            monsters[i] = JsonUtility.FromJson <MonsterJson>(text[i]);

            print(monsters[i].SpawnTime + ", " + monsters[i].SpawnPosX + ", " + monsters[i].SpawnSpeed);
        }

        /* 아래 방법은 왜 그런지 텍스트로 읽히지 않음
         * StringReader sr = new StringReader(strFilePath + strFileName);
         * string input = "";
         *
         * while (input != null)
         * {
         *  input = sr.ReadLine();
         *  Debug.Log("1 " + input + "\n"); //Log [ 1 "파일경로" ] 라고 출력됨
         *  //Debug.Log("1 " + System.Text.Encoding.UTF8.GetBytes(input));
         * }
         * sr.Close();
         */
    }
    // Start is called before the first frame update
    void Start()
    {
        MonsterJson monster = new MonsterJson(1f, 5f, 5f);

        print(monster.SpawnTime + ", " + monster.SpawnPosX + ", " + monster.SpawnSpeed);

        json += JsonUtility.ToJson(monster) + "\n";
        json += JsonUtility.ToJson(monster) + "\n";
        print(json);



        //WriteFile(); //쓰기
        ReadFile(); //읽기
    }
Esempio n. 4
0
 public override void Parse(Object asset)
 {
     if (asset != null && asset is TextAsset)
     {
         TextAsset          textAsset = (TextAsset)asset;
         string             sJson     = textAsset.text;
         LitJson.JsonReader jsonR     = new LitJson.JsonReader(sJson);
         LitJson.JsonData   jsonD     = LitJson.JsonMapper.ToObject(jsonR);
         int iCount = jsonD.Count;
         for (int i = 0; i < iCount; i++)             // 将解析到的数据放到dict
         {
             LitJson.JsonData itemData = jsonD[i];
             if (itemData == null)
             {
                 continue;
             }
             MonsterJson jsonItem = MonsterJson.Parse(itemData);
             m_jsons.Add(jsonItem.id, jsonItem);
         }
         Globals.It.BundleMgr.UnLoadBundleLocal(asset);
     }
 }
Esempio n. 5
0
    // Start is called before the first frame update

    public object getJsonObj(string jsonTag)
    {
        object jsonObj = null;

        switch (jsonTag)
        {
        case "monster":
            MonsterJson monsterJson = new MonsterJson();
            jsonObj = monsterJson.getMonsterJson();
            break;

        case "skill":
            SkillJson skillJson = new SkillJson();
            jsonObj = skillJson.getSkillJson();
            break;

        case "buff":
            BuffJson buffJson = new BuffJson();
            jsonObj = buffJson.getBuffJson();
            break;
        }
        return(jsonObj);
    }