public static DetourEvent FarmerTakeDamageCallback(int damage, bool overrideParry, MonsterAccessor damager) { var @event = new FarmerDamageEvent(damage, overrideParry, damager == null ? null : new Monster(WrappedGame, damager)); FireEvent(@event); return(@event); }
public Monster(StaticContext parent, MonsterAccessor accessor) : base(parent, accessor) { }