public void Setup() { mplayer = new MonopolyPlayer(1, "player 1"); init = new Dictionary <MoneyType, int>(); init[MoneyType.Ten] = 4; init[MoneyType.One] = 10; init[MoneyType.Five] = 2; init[MoneyType.Twenty] = 2; init[MoneyType.Fifty] = 2; init[MoneyType.Hundred] = 2; mplayer.Receive(init); }
public void InitializeTest() { Game = new MonopolyGame.MonopolyGame( Players, Dices, BankInitialMoney, PlayersInitialMoney, BoardParams, CellsData, ChanceCardData, CommunityCardData, LandCardData, LinkCellToCardData ); FirstPlayer = Players[0]; }