Esempio n. 1
0
    public static void CreateDialogWriter()
    {
        GameObject       go = new GameObject("Dialog Writer");
        MonoDialogWriter monoDialogWriter = go.AddComponent <MonoDialogWriter> ();

        monoDialogWriter.Init(new DialogWriter());
    }
Esempio n. 2
0
    private void OnEnable()
    {
        m_monoDialogWriter = target as MonoDialogWriter;

        m_dialogWriter = m_monoDialogWriter.m_dialogWriter;

        Debug.Log(m_dialogWriter.m_dialogEventList);
        //UpdateWriterTree (m_dialogWriter.m_dialogEventList);
    }