private static CompilerMessage[] CompileCSharp() { var supportedLanguage = (SupportedLanguage)Activator.CreateInstance(typeof(CSharpLanguage)); var island = CreateMonoIsland(supportedLanguage); using (var compiler = new MonoCSharpCompiler(island, false)) { return(Compile(compiler, island)); } }
public static string[] CompileCSharp(string[] sources, string[] references, string[] defines, string outputFile) { return(MonoCSharpCompiler.Compile(sources, references, defines, outputFile)); }