public void drawMoneyBox(SpriteBatch b, int overrideX = -1, int overrideY = -1)
 {
     updatePosition();
     b.Draw(Game1.mouseCursors, ((overrideY != -1) ? new Vector2((overrideX == -1) ? position.X : ((float)overrideX), overrideY - 172) : position) + new Vector2(28 + ((moneyShakeTimer > 0) ? Game1.random.Next(-3, 4) : 0), 172 + ((moneyShakeTimer > 0) ? Game1.random.Next(-3, 4) : 0)), new Rectangle(340, 472, 65, 17), Color.White, 0f, Vector2.Zero, 4f, SpriteEffects.None, 0.9f);
     moneyDial.draw(b, ((overrideY != -1) ? new Vector2((overrideX == -1) ? position.X : ((float)overrideX), overrideY - 172) : position) + new Vector2(68 + ((moneyShakeTimer > 0) ? Game1.random.Next(-3, 4) : 0), 196 + ((moneyShakeTimer > 0) ? Game1.random.Next(-3, 4) : 0)), Game1.player.Money);
     if (moneyShakeTimer > 0)
     {
         moneyShakeTimer -= Game1.currentGameTime.ElapsedGameTime.Milliseconds;
     }
 }
Esempio n. 2
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 public virtual void Draw(SpriteBatch b)
 {
     if (_currentDisplayedCurrency != null && !(currentPosition <= 0f))
     {
         Vector2 draw_position = GetUpperLeft();
         b.Draw(Game1.mouseCursors2, draw_position, new Rectangle(48, 176, 52, 26), Color.White, 0f, Vector2.Zero, 4f, SpriteEffects.None, 0f);
         int displayed_value = _currentDisplayedCurrency.netIntDelta.Value;
         if (currentPosition < 0.5f)
         {
             displayed_value = _moneyDial.previousTargetValue;
         }
         _moneyDial.draw(b, draw_position + new Vector2(108f, 40f), displayed_value);
         if (drawSprite != null)
         {
             drawSprite(b, draw_position + new Vector2(4f, 6f) * 4f);
         }
     }
 }
Esempio n. 3
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        public override void draw(SpriteBatch b)
        {
            IReadOnlyList <ITask> tasks = _taskManager.Tasks;
            Vector2 moneyBoxPosition    = new Vector2(moneyBox.bounds.X - 36, moneyBox.bounds.Y);

            scrollComponent.BeginScissorTest(b);

            if (tasks.Count > 0)
            {
                int scrollOffset = scrollComponent.ScrollAmount / scrollComponent.ScrollDistance;

                for (int i = 0; i < maxEntries && i + scrollOffset < tasks.Count; i++)
                {
                    taskEntries[i].Draw(b, tasks[i + scrollOffset]);
                }
            }
            else
            {
                string  helpText     = Translation.Get("ui.tasks.help");
                Vector2 helpTextSize = Game1.dialogueFont.MeasureString(helpText);
                Vector2 textPosition = new Vector2(xPositionOnScreen + (width / 2) - (helpTextSize.X / 2), yPositionOnScreen + (height / 2) - helpTextSize.Y);
                textPosition = new Vector2(textPosition.X - (textPosition.X % 4), textPosition.Y - (textPosition.Y % 4));

                Utility.drawTextWithShadow(b, helpText, Game1.dialogueFont, textPosition, EmptyListTextColor);
            }

            scrollComponent.EndScissorTest(b);
            scrollComponent.DrawScrollBar(b);

            addTaskButton.draw(b);
            b.Draw(DeluxeJournalMod.UiTexture,
                   moneyBoxPosition,
                   new Rectangle(16, 32, 68, 17),
                   Color.White,
                   0f, Vector2.Zero, 4f,
                   SpriteEffects.None, 0.9f);

            if (_moneyButtonVisible)
            {
                moneyButton.draw(b);
            }

            int money = _config.MoneyViewNetWealth ? Game1.player.Money : 0;

            foreach (ITask task in tasks)
            {
                if (!task.Complete)
                {
                    money -= task.GetPrice();
                }
            }

            if (money < 0)
            {
                moneyDial.draw(b, moneyBoxPosition + new Vector2(68, 24), Math.Abs(money));

                int signOffset = (int)Math.Log10(moneyDial.currentValue) * 24;
                b.Draw(DeluxeJournalMod.UiTexture,
                       moneyBoxPosition + new Vector2(212 - signOffset, 24),
                       new Rectangle(91, 37, 5, 8),
                       Color.Maroon,
                       0f, Vector2.Zero, 4f,
                       SpriteEffects.None, 0.9f);
            }
            else
            {
                moneyDial.draw(b, moneyBoxPosition + new Vector2(68, 24), money);
            }

            if (ChildHasFocus())
            {
                _childMenu.draw(b);
            }
        }