Esempio n. 1
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        //副会长辞职
        public void Resign()
        {
            MemoryStream msdata = new MemoryStream();

            Module_31.write_31_14(msdata);
            AppNet.gameNet.send(msdata, 31, 14);
        }
Esempio n. 2
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        //公会日志
        public void GetNoticeList()
        {
            MemoryStream msdata = new MemoryStream();

            Module_31.write_31_15(msdata);
            AppNet.gameNet.send(msdata, 31, 15);
        }
Esempio n. 3
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        //申请审核公会列表
        public void VerifyGuildList()
        {
            MemoryStream msdata = new MemoryStream();

            Module_31.write_31_12(msdata);
            AppNet.gameNet.send(msdata, 31, 12);
        }
Esempio n. 4
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        //审核申请
        public void Verify(uint roleId, bool result)
        {
            MemoryStream msdata = new MemoryStream();

            Module_31.write_31_13(msdata, roleId, result);
            AppNet.gameNet.send(msdata, 31, 13);
        }
Esempio n. 5
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        //通过会长名字查询
        public void FindGuildByOwner(string ownerName)
        {
            MemoryStream msdata = new MemoryStream();

            Module_31.write_31_10(msdata, ownerName);
            AppNet.gameNet.send(msdata, 31, 10);
        }
Esempio n. 6
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        //申请加入某个公会
        public void JoinGuild(uint guildId)
        {
            MemoryStream msdata = new MemoryStream();

            Module_31.write_31_11(msdata, guildId);
            AppNet.gameNet.send(msdata, 31, 11);
        }
Esempio n. 7
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        //其他公会信息
        public void GetOtherGuildInfo(ushort page, bool mask)
        {
            MemoryStream msdata = new MemoryStream();

            Module_31.write_31_8(msdata, page, mask);
            AppNet.gameNet.send(msdata, 31, 8);
        }
Esempio n. 8
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        //通过公会名字查找
        public void FindGuildByName(string guildName)
        {
            MemoryStream msdata = new MemoryStream();

            Module_31.write_31_9(msdata, guildName);
            AppNet.gameNet.send(msdata, 31, 9);
        }
Esempio n. 9
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        //公会基本信息
        public void GetGuildBaseInfo(uint guildId)
        {
            MemoryStream msdata = new MemoryStream();

            Module_31.write_31_6(msdata, guildId);
            AppNet.gameNet.send(msdata, 31, 6);
        }
Esempio n. 10
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        //公会的人员信息
        public void GetGuildMembersInfo(uint guildId)
        {
            MemoryStream msdata = new MemoryStream();

            Module_31.write_31_7(msdata, guildId);
            AppNet.gameNet.send(msdata, 31, 7);
        }
Esempio n. 11
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        //修改公会公告
        public void ModifyGuildNotice(string announcement)
        {
            MemoryStream msdata = new MemoryStream();

            Module_31.write_31_5(msdata, announcement);
            AppNet.gameNet.send(msdata, 31, 5);
        }
Esempio n. 12
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        //退出公会
        public void LeaveGuild()
        {
            MemoryStream msdata = new MemoryStream();

            Module_31.write_31_4(msdata);
            AppNet.gameNet.send(msdata, 31, 4);
        }
Esempio n. 13
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        //管理公会
        public void ManageGuild(byte operation, uint roleId)
        {
            MemoryStream msdata = new MemoryStream();

            Module_31.write_31_3(msdata, operation, roleId);
            AppNet.gameNet.send(msdata, 31, 3);
        }
Esempio n. 14
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        //解散公会
        public void DismissGuild()
        {
            MemoryStream msdata = new MemoryStream();

            Module_31.write_31_2(msdata);
            AppNet.gameNet.send(msdata, 31, 2);
        }
Esempio n. 15
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        //创建公会
        public void CreateGuild(string name)
        {
            MemoryStream msdata = new MemoryStream();

            Module_31.write_31_1(msdata, name);
            AppNet.gameNet.send(msdata, 31, 1);
        }