//副会长辞职 public void Resign() { MemoryStream msdata = new MemoryStream(); Module_31.write_31_14(msdata); AppNet.gameNet.send(msdata, 31, 14); }
//公会日志 public void GetNoticeList() { MemoryStream msdata = new MemoryStream(); Module_31.write_31_15(msdata); AppNet.gameNet.send(msdata, 31, 15); }
//申请审核公会列表 public void VerifyGuildList() { MemoryStream msdata = new MemoryStream(); Module_31.write_31_12(msdata); AppNet.gameNet.send(msdata, 31, 12); }
//审核申请 public void Verify(uint roleId, bool result) { MemoryStream msdata = new MemoryStream(); Module_31.write_31_13(msdata, roleId, result); AppNet.gameNet.send(msdata, 31, 13); }
//通过会长名字查询 public void FindGuildByOwner(string ownerName) { MemoryStream msdata = new MemoryStream(); Module_31.write_31_10(msdata, ownerName); AppNet.gameNet.send(msdata, 31, 10); }
//申请加入某个公会 public void JoinGuild(uint guildId) { MemoryStream msdata = new MemoryStream(); Module_31.write_31_11(msdata, guildId); AppNet.gameNet.send(msdata, 31, 11); }
//其他公会信息 public void GetOtherGuildInfo(ushort page, bool mask) { MemoryStream msdata = new MemoryStream(); Module_31.write_31_8(msdata, page, mask); AppNet.gameNet.send(msdata, 31, 8); }
//通过公会名字查找 public void FindGuildByName(string guildName) { MemoryStream msdata = new MemoryStream(); Module_31.write_31_9(msdata, guildName); AppNet.gameNet.send(msdata, 31, 9); }
//公会基本信息 public void GetGuildBaseInfo(uint guildId) { MemoryStream msdata = new MemoryStream(); Module_31.write_31_6(msdata, guildId); AppNet.gameNet.send(msdata, 31, 6); }
//公会的人员信息 public void GetGuildMembersInfo(uint guildId) { MemoryStream msdata = new MemoryStream(); Module_31.write_31_7(msdata, guildId); AppNet.gameNet.send(msdata, 31, 7); }
//修改公会公告 public void ModifyGuildNotice(string announcement) { MemoryStream msdata = new MemoryStream(); Module_31.write_31_5(msdata, announcement); AppNet.gameNet.send(msdata, 31, 5); }
//退出公会 public void LeaveGuild() { MemoryStream msdata = new MemoryStream(); Module_31.write_31_4(msdata); AppNet.gameNet.send(msdata, 31, 4); }
//管理公会 public void ManageGuild(byte operation, uint roleId) { MemoryStream msdata = new MemoryStream(); Module_31.write_31_3(msdata, operation, roleId); AppNet.gameNet.send(msdata, 31, 3); }
//解散公会 public void DismissGuild() { MemoryStream msdata = new MemoryStream(); Module_31.write_31_2(msdata); AppNet.gameNet.send(msdata, 31, 2); }
//创建公会 public void CreateGuild(string name) { MemoryStream msdata = new MemoryStream(); Module_31.write_31_1(msdata, name); AppNet.gameNet.send(msdata, 31, 1); }