Esempio n. 1
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        public void GivenItemWithRoute_WhenTargetPortFull_ShouldNotRouteSingleItem()
        {
            ModuleB.SimulateIsFull(0);
            var item = new PlatformItem();

            item.Route = new Route
            {
                RouteItems = new Collection <RouteItem>
                {
                    new RouteItem {
                        ModuleType = 1
                    },
                    new RouteItem {
                        ModuleType = 2
                    },
                }
            };

            ModuleA.SimulateNewItemCreated(item);

            ModuleA.TestCurrentItemRoutings.Should().HaveCount(0, "must not route because target port is full");

            ModuleA.SimulateItemDetected(item);

            ModuleA.TestCurrentItemRoutings.Should().HaveCount(0, "must not route because target port is still full");
        }
Esempio n. 2
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        public void GivenTargetIsFull_WhenRouteAll_ShouldNotRoute()
        {
            ModuleA.Entities.PlatformItems.Add(new PlatformItem());
            ModuleB.SimulateIsFull(0);

            ModuleBusManager.ForcePath(ModuleA, ModuleB, 0, 0);

            ModuleA.TestCurrentAllPortRoutings.Should().HaveCount(0, "ModuleA must not route items because target is full");
        }
Esempio n. 3
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        public void GivenRouteAll_WhenDestinationGetsFull_ShouldStopRouting()
        {
            var item = new PlatformItem();

            ModuleA.Entities.PlatformItems.Add(item);
            ModuleBusManager.ForcePath(ModuleA, ModuleB, 0, 0);

            ModuleB.SimulateIsFull(0);

            ModuleA.TestCurrentAllPortRoutings.Should().HaveCount(0, "ModuleA must not route items because target is full now");
        }
Esempio n. 4
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        public void GivenItemWithRoute_GivenFull_WhenNotFullAnymore_ShouldRouteSingleItem()
        {
            var item = new PlatformItem {
                ItemId = 1
            };

            item.Route = CreateRoute();
            ModuleB.SimulateIsFull(0);
            ModuleA.SimulateNewItemCreated(item);
            ModuleA.SimulateItemDetected(item);

            ModuleA.TestCurrentItemRoutings.Should().BeEmpty();
            ModuleB.SimulateIsNotFull(0);
            ModuleA.SimulateItemDetected(item);

            ModuleA.TestCurrentItemRoutings.Should().HaveCount(1);
        }