public ModuleArtLightData(ModuleArtLightData moduleLightData) { id = moduleLightData.id; parentId = moduleLightData.parentId; name = moduleLightData.name; position = moduleLightData.position; rotation = moduleLightData.rotation; scale = moduleLightData.scale; tags = moduleLightData.tags; lightType = moduleLightData.lightType; intensity = moduleLightData.intensity; range = moduleLightData.range; color = moduleLightData.color; }
internal override void PopulateData(ModuleData moduleData) { _data = new ModuleArtLightData((ModuleArtLightData)moduleData); ApplyData(); }