public static void Show() { if (layer) { return; } layer = Templates.GetDuplicate(key); layer.transform.SetParent(Global.MessageCanvas, false); layer.gameObject.SetActive(true); var rect = layer.GetComponent <RectTransform>(); rect.sizeDelta = new Vector2(100, 100); rect.anchorMin = new Vector2(0.5f, 0.5f); rect.anchorMax = new Vector2(0.5f, 0.5f); rect.pivot = new Vector2(0.5f, 0.5f); rect.anchoredPosition = Vector3.zero; var img = layer.GetComponent <Image>(); /* * if(rotator != null) * { * rotator.Play(); * } * else * { * rotator = img.transform.DORotate(new Vector3(0, 0, 10), 0.2f, RotateMode.Fast).SetLoops(-1, LoopType.Incremental); * } */ if (layer) { modalKey = ModleLayer.Open(layer, color: new Color(0.0f, 0.0f, 0.0f, 0.5f)); } else { modalKey = null; } if (LoadingLayer.IsShow) { layer.transform.SetSiblingIndex(LoadingLayer.GetRenderOrder() - 1); if (modalKey != null) { ModleLayer.SetRenderOrder((int)modalKey, layer.transform.GetSiblingIndex()); } } else { Stick(); } isShow = true; }
/// <summary> /// Hide DialogBox /// </summary> public void Hide() { if (modalKey != null) { ModleLayer.Close((int)modalKey); } Return(); }
public void Hide() { if (modalKey != null) { ModleLayer.Close((int)modalKey); } AnimateOut(); }
void AnimateOut() { CallMethod("OnAnimateOutEnd"); OnAnimateOutEnd(); Return(); if (modalKey != null) { ModleLayer.Close((int)modalKey); } }
public static void Hide() { if (layer) { //rotator.Pause(); Templates.ReturnCache(layer); layer = null; if (modalKey != null) { ModleLayer.Close((int)modalKey); } } isShow = false; }
/// <summary> /// 打开一个模态层 /// </summary> public static int Open(MonoBehaviour parent, Sprite sprite = null, Color?color = null) { if (!Templates.ExistsTemplate(key)) { CreateTemplate(); } modal = Templates.GetDuplicate(key); modal.transform.SetParent(parent.transform.parent, false); modal.gameObject.SetActive(true); modal.transform.SetAsLastSibling(); var rect = modal.GetComponent <RectTransform>(); rect.sizeDelta = new Vector2(Global.ReferenceResolution.x, Global.ReferenceResolution.y); rect.anchorMin = new Vector2(0.5f, 0.5f); rect.anchorMax = new Vector2(0.5f, 0.5f); rect.pivot = new Vector2(0.5f, 0.5f); rect.anchoredPosition = Vector3.zero; rect.localScale = Vector3.one; var img = modal.GetComponent <Image>(); if (sprite != null) { img.sprite = sprite; } if (color != null) { img.color = (Color)color; } _ReferencedCount++; if (!ReferencedNodes.ContainsKey(parent.gameObject.GetInstanceID())) { ReferencedNodes.Add(parent.gameObject.GetInstanceID(), parent.transform); } return(parent.gameObject.GetInstanceID()); }
public void Show(bool modal = false, Sprite modalSprite = null, Color?modalColor = null, Canvas canvas = null, Vector3?position = null) { if (position == null) { position = new Vector3(0, 0, 0); } if (modalColor == null) { modalColor = new Color(0, 0, 0, 0.5f); } var parent = (canvas != null) ? canvas.transform : Global.PopupsWindow; transform.SetParent(parent, false); if (modal) { modalKey = ModleLayer.Open(this, modalSprite, modalColor); } else { modalKey = null; } transform.SetAsLastSibling(); transform.localPosition = (Vector3)position; transform.localScale = new Vector3(1f, 1f, 1.0f); gameObject.SetActive(true); AnimateIn(); }
/// <summary> /// Show DialogBox /// </summary> public void Show(DialogActions buttons = null, string title = null, string message = null, string focusButton = null, Vector3?position = null, Sprite icon = null, bool modal = true, Sprite modalSprite = null, Color?modalColor = null, Canvas canvas = null, bool autoHide = false) { //setting default value if (position == null) { position = new Vector3(0, 0, 0); } if (modalColor == null) { modalColor = new Color(0, 0, 0, 0.5f); } if ((message != null) && (ContentText != null)) { contentText.text = message; } if ((icon != null) && (Icon != null)) { Icon.sprite = icon; Icon.gameObject.SetActive(true); } else { Icon.gameObject.SetActive(false); } if ((title != null) && (TitleText != null)) { TitleText.text = title; TitleText.gameObject.SetActive(true); } else { TitleText.gameObject.SetActive(false); } var parent = (canvas != null) ? canvas.transform : Global.MessageCanvas; transform.SetParent(parent, false); if (modal) { modalKey = ModleLayer.Open(this, modalSprite, modalColor); } else { modalKey = null; } transform.SetAsLastSibling(); transform.localPosition = (Vector3)position; gameObject.SetActive(true); CreateButtons(buttons, focusButton); if (autoHide) { StartCoroutine(HideAuto()); } }
/// <summary> /// 打开一个模态层 /// </summary> public static int Open(MonoBehaviour parent, Sprite sprite = null, Color? color = null) { if (!Templates.ExistsTemplate(key)) { CreateTemplate(); } modal = Templates.GetDuplicate(key); modal.transform.SetParent(parent.transform.parent, false); modal.gameObject.SetActive(true); modal.transform.SetAsLastSibling(); var rect = modal.GetComponent<RectTransform>(); rect.sizeDelta = new Vector2(Global.ReferenceResolution.x, Global.ReferenceResolution.y); rect.anchorMin = new Vector2(0.5f, 0.5f); rect.anchorMax = new Vector2(0.5f, 0.5f); rect.pivot = new Vector2(0.5f, 0.5f); rect.anchoredPosition = Vector3.zero; rect.localScale = Vector3.one; var img = modal.GetComponent<Image>(); if (sprite != null) { img.sprite = sprite; } if (color != null) { img.color = (Color)color; } _ReferencedCount++; if (!ReferencedNodes.ContainsKey(parent.gameObject.GetInstanceID())) { ReferencedNodes.Add(parent.gameObject.GetInstanceID(), parent.transform); } return parent.gameObject.GetInstanceID(); }