public void DeleteObject(long id) { ModifyObjects.DeleteObject(id); }
public void GetObject(long id) { ModifyObjects.GetObjects(id); }
public void RefreshObject(long id, int level) { ModifyObjects.RefreshObject(id, level); }
public void AddObjectToObjectCache(long id) { object obj = ModifyObjects.GetObjects(id); ObjectCache.AddObject(id, obj); }
public void SaveObjects(long id, int depth) { ModifyObjects.SaveObjects(id, depth); }
public void EditObject(long id, string attribute, object value) { ModifyObjects.EditObjects(id, attribute, value); }
public static object SaveObjects(object parentobjm) { ModifyObjects.SaveObjects(parentobjm); return(parentobjm); }
public static void EditObject(object parentobjm, string attribute, string value) { ModifyObjects.EditObjects(parentobjm, attribute, value); }