public void OverflowMul() { int a = (int)1e9, b = (int)1e9; ModifiableInt i = new ModifiableInt(a); i.Modifiers.Add(new MultiplyModifierInt(b)); Assert.DoesNotThrow(() => i.Evaluate()); }
public void Mul( [Random(-99999, 99999, 10)] int a, [Random(-99, 99, 5)] int b) { ModifiableInt i = new ModifiableInt(a); i.Modifiers.Add(new MultiplyModifierInt(b)); Assert.AreEqual(a * b, i.Evaluate()); }
public void Div( [Random(-99999, 99999, 10)] int a, [Values(-24, -99, -1, 1, 2, 3, 10, 99)] int b) { ModifiableInt i = new ModifiableInt(a); i.Modifiers.Add(new DivisionModifierInt(b)); Assert.AreEqual(a / b, i.Evaluate()); }
public void Sub( [Random(-99999, 99999, 10)] int a, [Random(-99999, 99999, 10)] int b) { ModifiableInt i = new ModifiableInt(a); i.Modifiers.Add(new SubtractiveModifierInt(b)); Assert.AreEqual(a - b, i.Evaluate()); }
public void ModifyInt_Simple() { Sheet sheet = new Sheet(); //no changes int setValue1 = 10; ModifiableInt intValue = new ModifiableInt(setValue1); Assert.AreEqual(intValue.defaultValue, setValue1); Assert.AreEqual(intValue.CurrentValue, setValue1); //delta change int deltaValue1 = 2; intValue.ApplyModification(new IntModification(new List <string>(), deltaValue1, "", IntModificationType.Delta), sheet); Assert.AreEqual(intValue.CurrentValue, setValue1 + deltaValue1); //set value after delta change int setValue2 = 20; intValue.CurrentValue = setValue2; Assert.AreEqual(intValue.defaultValue, setValue2 - deltaValue1); Assert.AreEqual(intValue.CurrentValue, setValue2); //absolute change int absoluteValue = 15; intValue.ApplyModification(new IntModification(new List <string>(), absoluteValue, "", IntModificationType.Absolute), sheet); Assert.AreEqual(intValue.CurrentValue, absoluteValue); //set value after absolute change int setValue3 = 30; intValue.CurrentValue = setValue3; Assert.AreEqual(intValue.defaultValue, setValue3); Assert.AreEqual(intValue.CurrentValue, absoluteValue); //delta change on top of absolute change int deltaValue2 = -1; intValue.ApplyModification(new IntModification(new List <string>(), deltaValue2, "", IntModificationType.Delta), sheet); Assert.AreEqual(intValue.CurrentValue, absoluteValue + deltaValue2); //set value after absolute change int setValue4 = 40; intValue.CurrentValue = setValue4; Assert.AreEqual(intValue.defaultValue, setValue4); Assert.AreEqual(intValue.CurrentValue, absoluteValue + deltaValue2); }
public virtual void Awake() { // Any piece with a range needs a trigger collider for detecting things in range entitiesInTile = 0; damage = new ModifiableInt(piece.data.baseDamage); attackSpeed = new ModifiableFloat(piece.data.baseAttackSpeed); range = new ModifiableInt(piece.data.baseRange); if (piece.tile != null) { pieceTile = piece.tile; } if (GetComponent <SpriteRenderer>() != null) { pieceRenderer = GetComponent <SpriteRenderer>(); if (piece.data.type == PieceType.GroundConstruction) { pieceRenderer.sortingOrder = 0; } } }
public void SetParent(Stats _parent) { parent = _parent; value = new ModifiableInt(AttributeModified); }
public void SetParent(TestPlayer _parent) { parent = _parent; value = new ModifiableInt(AttributeModified); }
public void SetParent(PlayerController player) { parent = player; value = new ModifiableInt(AttributeModified); }
public void SetParent(Player_Stats player_Stats) { parent = player_Stats; value = new ModifiableInt(AttributeModified); }
public void SetParent(InventoryManager _parent) { parent = _parent; value = new ModifiableInt(AttributeModified); }
public void SetParent(PlayerInventory _parent) { parent = _parent; value = new ModifiableInt(AttributeModified); }
private void OnModifiedValue(ModifiableInt value) { OnChangedStats?.Invoke(this); }
public void SetParent(ShipController _parent) { parent = _parent; value = new ModifiableInt(AttributeModified); }
public Attribute(Player _parent) { parent = _parent; value = new ModifiableInt(AttributeModified); }
public void SetParent(PlayerManager _player) { parent = _player; value = new ModifiableInt(AttributeModified); }
public void SetParent(TempInfo _parent) { parent = _parent; value = new ModifiableInt(AttributeModified); }
public void Solo([Random(100)] int a) { ModifiableInt i = new ModifiableInt(a); Assert.AreEqual(a, i.Evaluate()); }