public bool PlayerHasEnoughCurrency(Player player, Models.Currency.Currency expectedCurrency) { return(Player.Currency.Amount >= player.Currency.Amount); }
public void TakePlayerCurrency(Player player, Models.Currency.Currency takeCurrency) { Player.Currency = takeCurrency; }
public void GivePlayerCurrency(Player player, Models.Currency.Currency newCurrency) { Player.Currency = newCurrency; }