/// <summary> /// Deserialize config from JSON stored in the file specified by <code>filename</code>. /// </summary> /// <param name="filename"></param> public static BattlefieldConfig DeserializeFromFile(String filename) { using (StreamReader file = File.OpenText(filename)) { String s = file.ReadToEnd(); BattlefieldConfig ret = JsonConvert.DeserializeObject <BattlefieldConfig>(s); JObject jObject = JObject.Parse(s); JArray moreArray = (JArray)jObject["MORE"]; ret.MORE = ModUtils.DeserializeMoreObjects(moreArray); return(ret); } }
public Turn Deserialize(string s) { row++; try { Turn t = JsonConvert.DeserializeObject <Turn>(s); JObject jObject = JObject.Parse(s); JArray moreArray = (JArray)jObject["MORE"]; object[] deserializeMore = ModUtils.DeserializeMoreObjects(moreArray); for (int i = 0; i < deserializeMore.Length; i++) { t.MORE[i] = (object[])deserializeMore[i]; } return(t); } catch { Console.Error.WriteLine("At row {0} is wrong format.", row); return(null); } }