private static Texture GetTexture(ModTexture modTexture) { Log.Trace("Entering PlaneMode.GetTexture()"); Log.Trace($"Getting texture: {modTexture}"); Log.Debug($"Loading texture: {modTexture}"); var texture = GameDatabase .Instance .GetTexture($"{GetBaseDirectory().Name}/Textures/{modTexture}", false); Log.Debug($"Loaded texture: {modTexture}"); Log.Trace("Leaving PlaneMode.GetTexture()"); return texture; }